My roster

Enter your player tag and the site hides everything you cannot play anyway: brawlers you are missing, and those below power 9 — below 11 from Mythic upwards. The tag goes to the official API once and then stays in your browser. It is neither stored nor logged here, and there is no account.

You can find your tag in the game, under your name in your profile.

EN

Mandy

Marksman Epic Ranked · Legendary Flaring Phoenix Knockout
54.7%Win rate on Flaring Phoenix
1,551Games here
0.8%Pick rate
65Trust Score
11. of 105Rank on this map
−4.9Skill bonus

Wins early — in Hot Zone 7.4 points better in short rounds than in long ones (31.7% against 39.1%, split at 96 s). A pick for pace — if the game drags on, it works against him.

Profile

For Knockout, this map's mode — duels and star rates are available per mode, not per map.

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Legendary for that. The other axes do.

Win ratePopularityBreadth 24.Counter safetyStar rate
Win rate 81.52.8 %
Popularity 58.0.76 %
Breadth 24.3% of maps
Counter safety 82.40.2 %
Star rate 96.34.7 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 96th means “better than 96% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

Only Flaring Phoenix. 08/04 to 08/25, 19 days. 11 earlier days are left out — below 199 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/25.

Win rate

08/04 — 49.0% from 1,017 appearances08/05 — 50.9% from 2,407 appearances08/06 — 49.6% from 1,085 appearances08/07 — 50.6% from 484 appearances08/08 — 49.0% from 643 appearances08/09 — 49.1% from 645 appearances08/10 — 49.9% from 1,820 appearances08/11 — 53.0% from 3,475 appearances08/12 — 50.3% from 2,432 appearances08/13 — 54.7% from 1,341 appearances08/14 — 47.5% from 943 appearances08/15 — 52.7% from 806 appearances08/16 — 49.6% from 900 appearances08/17 — 49.8% from 594 appearances08/18 — 51.1% from 709 appearances08/19 — 53.2% from 220 appearances08/23 — 53.3% from 306 appearances08/24 — 57.1% from 399 appearances08/25 — 55.1% from 497 appearances
49.0%08/04 55.1%08/25

Pick rate

08/04 — 3.5% from 1,017 appearances08/05 — 3.5% from 2,407 appearances08/06 — 3.2% from 1,085 appearances08/07 — 2.9% from 484 appearances08/08 — 3.4% from 643 appearances08/09 — 2.8% from 645 appearances08/10 — 3.0% from 1,820 appearances08/11 — 3.1% from 3,475 appearances08/12 — 3.0% from 2,432 appearances08/13 — 3.0% from 1,341 appearances08/14 — 2.9% from 943 appearances08/15 — 3.0% from 806 appearances08/16 — 3.2% from 900 appearances08/17 — 2.6% from 594 appearances08/18 — 3.1% from 709 appearances08/19 — 2.8% from 220 appearances08/23 — 3.8% from 306 appearances08/24 — 3.0% from 399 appearances08/25 — 3.3% from 497 appearances
3.5%08/04 3.3%08/25

Across the ranks

Win rate per rank tier on Flaring Phoenix — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus −4.9 — punishes weak opponents: from Silver to Masters the win rate drops by 4.9 points (regression 53.5% to 48.6%). Higher up he gets outplayed.

Silver — 61.3% from 819 gamesGold — 53.6% from 13,160 gamesDiamond — 51.0% from 16,585 gamesMythic — 49.9% from 78,478 gamesLegendary — 51.1% from 21,358 gamesMasters — 55.0% from 535 games
SilverGoldDiamondMythicLegendaryMasters

Against whom

Direct duels in Knockout: how Mandy does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Knockout map, not just Flaring Phoenix. Computed across all ranked tiers together — not for your tier alone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Knockout — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.

Doug 63.3% 624 games Pearl 59.5% 2,397 games Mr. P 61.9% 565 games Bolt 58.5% 1,637 games Gray 57.0% 3,680 games Tick 56.6% 4,785 games

Who plays him best soon

Players with a profile and at least 20 games on Mandy, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 DarkBluE Legendary 63 38.8% 57.1%
2 Vornyx Legendary 40 37.9% 62.5%
3 🥶🥶 Legendary 33 37.9% 66.7%
4 RestB-_ Legendary 25 37.3% 72.0%
5 MRM/だんぼーる Legendary 45 36.3% 55.6%