There are barely any games for this brawler on Hot Potato — he is effectively not picked here. The sections below therefore show what is known about him aside from this map.
Win rate per rank tier on Hot Potato — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 4 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.
Skill bonus −6.4 — punishes weak opponents: from Gold to Legendary the win rate drops by 6.4 points (regression 41.7% to 35.4%). Higher up he gets outplayed.
Direct duels in Heist: how Mandy does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Heist map, not just Hot Potato. Computed across all ranked tiers — the numbers are not enough for Masters yet.
The word after the game count says whether there is more to it than the brawler's own strength: hard counter means the edge is bigger than the two brawlers would give. A high win rate alone does not mean that. See it in the counter network
On the same team, in Heist — which combination wins. Per mode as well, not per map. Computed across all ranked tiers — the numbers are not enough for Masters yet.
Nori
58.1%
824 games
Chuck
59.1%
591 games
Jessie
58.1%
494 games
Edgar
52.6%
1,237 games
Mico
53.7%
549 games
Penny
54.4%
333 games
Players with a profile and at least 20 games on Mandy, sorted by the Wilson lower bound. To the full list
No player with enough games on this brawler yet.