Wins late — in Heist 9.2 points better in long rounds than in short ones (50.5% against 41.3%, split at 83 s). Needs the long round; in a fast game he never arrives.
Only Hot Potato. 08/04 to 08/19, 13 days. 11 earlier days are left out — below 244 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/19.
Win rate per rank tier on Hot Potato — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 4 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.
Skill bonus −7.9 — punishes weak opponents: from Gold to Legendary the win rate drops by 7.9 points (regression 42.7% to 34.8%). Higher up he gets outplayed.
Direct duels in Heist: how Mandy does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Heist map, not just Hot Potato. Computed across all ranked tiers together — not for your tier alone.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Heist — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.
Nori
58.6%
2,980 games
Chuck
57.7%
1,853 games
Mico
56.6%
1,913 games
Edgar
52.1%
4,716 games
Jessie
52.7%
1,546 games
Penny
51.7%
1,250 games
Players with a profile and at least 20 games on Mandy, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | DarkBluE | Mythic | 32 | 32.6% | 53.1% |
| 2 | soft tissue | Diamond | 20 | 32.1% | 60.0% |
| 3 | ナグササリタングバーボイ | Diamond | 24 | 29.9% | 45.8% |
| 4 | Mogging people | Mythic | 36 | 29.8% | 41.7% |
| 5 | 777 | Mythic | 21 | 29.0% | 42.9% |