Wins late — in Heist 9.0 points better in long rounds than in short ones (46.5% against 37.5%, split at 99 s). Needs the long round; in a fast game he never arrives.
Win rate per rank tier on Layer Cake — ranked battles only, the tier comes from the battle itself. The axis runs from Diamond to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 5 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +3.5 — rewards skill: from Diamond to Legendary the win rate climbs by 3.5 points (regression 47.4% to 50.9%). The higher the tier, the better he does.
Direct duels in Bounty: how Mandy does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Bounty map, not just Layer Cake. Computed for Diamond.
On the same team, in Bounty — which combination wins. Per mode as well, not per map. Computed for Diamond.
Brock
56.4%
1,872 games
Bolt
64.0%
236 games
Mr. P
71.0%
107 games
Tick
55.4%
875 games
8-Bit
56.3%
366 games
Carl
59.1%
203 games
Players with a profile and at least 20 games on Mandy, sorted by the Wilson lower bound. To the full list