Wins late — in Gem Grab 8.2 points better in long rounds than in short ones (50.5% against 42.3%, split at 102 s). Needs the long round; in a fast game he never arrives.
Direct duels in Heist: how Mandy does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Heist map, not just Pit Stop. Computed for Diamond.
Willow
58.2%
79 duels
Colettecounter
49.3%
288 duels
Crow
50.3%
185 duels
Max
51.6%
64 duels
Byron
49.4%
77 duels
Mandy
46.7%
120 duels
Mandy counters these as well. They are missing above because that list sorts by confidence, not by the raw rate — on few duels a high percentage can be chance. So watch the duel count here in particular.
The word after the game count says whether there is more to it than the brawler's own strength: hard counter means the edge is bigger than the two brawlers would give. A high win rate alone does not mean that. See it in the counter network
On the same team, in Heist — which combination wins. Per mode as well, not per map. Computed for Diamond.
Nori
51.3%
343 games
Mico
48.9%
227 games
Chuck
48.8%
201 games
Nita
48.5%
66 games
Carl
47.8%
90 games
Edgar
46.0%
348 games
Players with a profile and at least 20 games on Mandy, sorted by the Wilson lower bound. To the full list
No player with enough games on this brawler yet.