Win rate per rank tier on Shooting Star — ranked battles only, the tier comes from the battle itself. The axis runs from Diamond to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 5 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
No clear rank trend — from Diamond to Legendary the win rate stays practically the same (regression −0.5 points across the whole range). He plays the same at the bottom as at the top.
Direct duels in Bounty: how Mandy does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Bounty map, not just Shooting Star. Computed across all ranked tiers — the numbers are not enough for Gold yet.
On the same team, in Bounty — which combination wins. Per mode as well, not per map. Computed across all ranked tiers — the numbers are not enough for Gold yet.
Bolt
62.3%
6,461 games
Mr. P
57.1%
3,220 games
Brock
54.7%
40,807 games
Carl
55.1%
6,790 games
Pearl
55.2%
4,185 games
Grom
53.2%
9,298 games
Players with a profile and at least 20 games on Mandy, sorted by the Wilson lower bound. To the full list