My roster

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Mandy

Marksman Epic Ranked · Mythic Bounty
48.3%Win rate in Bounty
9,448Games
92Trust Score
36. of 105Rank in Bounty
−6.2Skill bonus

Best map: Flaring Phoenix with 51.0% from 4,350 games.

Wins early — in Hot Zone 6.4 points better in short rounds than in long ones (31.5% against 37.9%, split at 96 s). A pick for pace — if the game drags on, it works against him.

Mythicchange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Mythic for that. The other axes do.

Win ratePopularityBreadth 0.Counter safetyStar rate
Win rate 55.48.3 %
Popularity 80.1.41 %
Breadth 0.0% of maps
Counter safety 68.36.2 %
Star rate 93.30.9 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 93th means “better than 93% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/03 to 08/25, 22 days. 9 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/03 and 08/25.

Steadily picked — the pick rate sits at 0.9% and has not shifted measurably of late.

Win rate

08/03 — 47.0% from 517 appearances08/04 — 51.1% from 2,891 appearances08/05 — 48.9% from 11,351 appearances08/06 — 49.3% from 7,597 appearances08/07 — 49.0% from 1,758 appearances08/08 — 47.7% from 1,617 appearances08/09 — 48.9% from 1,899 appearances08/10 — 49.1% from 5,102 appearances08/11 — 49.4% from 18,403 appearances08/12 — 49.5% from 27,526 appearances08/13 — 49.5% from 27,380 appearances08/14 — 49.8% from 25,748 appearances08/15 — 49.4% from 24,717 appearances08/16 — 49.9% from 24,417 appearances08/17 — 50.0% from 23,377 appearances08/18 — 49.6% from 21,398 appearances08/19 — 49.9% from 5,319 appearances08/21 — 48.8% from 1,410 appearances08/22 — 47.3% from 1,632 appearances08/23 — 48.7% from 1,772 appearances08/24 — 48.9% from 2,464 appearances08/25 — 47.0% from 1,807 appearances
47.0%08/03 47.0%08/25

Pick rate

08/03 — 3.1% from 517 appearances08/04 — 2.9% from 2,891 appearances08/05 — 3.1% from 11,351 appearances08/06 — 2.9% from 7,597 appearances08/07 — 3.0% from 1,758 appearances08/08 — 2.8% from 1,617 appearances08/09 — 2.9% from 1,899 appearances08/10 — 2.8% from 5,102 appearances08/11 — 2.9% from 18,403 appearances08/12 — 2.8% from 27,526 appearances08/13 — 2.7% from 27,380 appearances08/14 — 2.7% from 25,748 appearances08/15 — 2.7% from 24,717 appearances08/16 — 2.7% from 24,417 appearances08/17 — 2.6% from 23,377 appearances08/18 — 2.7% from 21,398 appearances08/19 — 2.6% from 5,319 appearances08/21 — 1.5% from 1,410 appearances08/22 — 1.7% from 1,632 appearances08/23 — 1.9% from 1,772 appearances08/24 — 2.0% from 2,464 appearances08/25 — 2.0% from 1,807 appearances
3.1%08/03 2.0%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus −6.2 — punishes weak opponents: from Silver to Masters the win rate drops by 6.2 points (regression 53.6% to 47.4%). Higher up he gets outplayed.

Silver — 60.7% from 2,090 gamesGold — 53.3% from 31,167 gamesDiamond — 50.5% from 46,146 gamesMythic — 49.5% from 240,719 gamesLegendary — 50.1% from 50,197 gamesMasters — 48.2% from 488 games
SilverGoldDiamondMythicLegendaryMasters

On which maps

Bounty

Where this brawler works (ranked, Mythic). Filtered to Bounty: 4 of 30 maps.

MapWin rateGamesTrust
Layer Cake Bounty 50.9%
930 57
Hideout Bounty 49.1%
2507 72
Dry Season Bounty 47.9%
3133 76
Shooting Star Bounty 47.1%
2878 74

Against whom

Direct duels in Bounty: how Mandy does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 27.5% against Starr Nova in Hot Zone. On average the worst case sits at 29.2%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Mandy runs in 1 circle — whoever Mandy beats beats someone who in turn beats Mandy. See it in the counter network

Good partners

On the same team, in Bounty — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Bolt 66.2% 2,089 games Brock 55.7% 9,956 games Grom 57.8% 1,100 games 8-Bit 56.2% 2,624 games Piper 55.1% 8,271 games Pearl 57.0% 1,127 games

Who plays him best soon

Players with a profile and at least 20 games on Mandy, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 DarkBluE Legendary 63 39.1% 57.1%
2 Vornyx Legendary 40 38.2% 62.5%
3 RestB-_ Legendary 25 37.7% 72.0%
4 🥶🥶 Legendary 30 37.6% 66.7%
5 MRM/だんぼーる Legendary 45 36.6% 55.6%