My roster

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Mandy

Marksman Epic Ranked · Mythic Gem Grab
43.1%Win rate in Gem Grab
640Games
52Trust Score
93. of 105Rank in Gem Grab
−5.8Skill bonus

Best map: Flaring Phoenix with 51.0% from 4,286 games.

Wins late — in Heist 8.6 points better in long rounds than in short ones (47.6% against 38.9%, split at 87 s). Needs the long round; in a fast game he never arrives.

Mythicchange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Mythic for that. The other axes do.

Win ratePopularityBreadth 0.Counter safetyStar rate
Win rate 15.43.1 %
Popularity 10.0.08 %
Breadth 0.0% of maps
Counter safety 28.30.1 %
Star rate 36.21.9 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 36th means “better than 36% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/04 to 08/25, 18 days. 9 earlier days are left out — below 128 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/25.

Steadily picked — the pick rate sits at 0.9% and has not shifted measurably of late.

Win rate

08/04 — 46.7% from 450 appearances08/05 — 41.3% from 1,806 appearances08/06 — 39.8% from 1,277 appearances08/07 — 40.9% from 279 appearances08/08 — 43.5% from 299 appearances08/09 — 43.3% from 319 appearances08/10 — 37.9% from 971 appearances08/11 — 39.2% from 3,387 appearances08/12 — 41.4% from 5,607 appearances08/13 — 42.6% from 5,934 appearances08/14 — 40.5% from 5,689 appearances08/15 — 41.6% from 5,788 appearances08/16 — 42.0% from 5,778 appearances08/17 — 41.6% from 5,309 appearances08/18 — 41.2% from 5,016 appearances08/19 — 43.0% from 1,169 appearances08/24 — 43.5% from 170 appearances08/25 — 42.6% from 162 appearances
46.7%08/04 42.6%08/25

Pick rate

08/04 — 0.3% from 450 appearances08/05 — 0.3% from 1,806 appearances08/06 — 0.3% from 1,277 appearances08/07 — 0.3% from 279 appearances08/08 — 0.3% from 299 appearances08/09 — 0.3% from 319 appearances08/10 — 0.3% from 971 appearances08/11 — 0.3% from 3,387 appearances08/12 — 0.3% from 5,607 appearances08/13 — 0.3% from 5,934 appearances08/14 — 0.4% from 5,689 appearances08/15 — 0.4% from 5,788 appearances08/16 — 0.4% from 5,778 appearances08/17 — 0.4% from 5,309 appearances08/18 — 0.4% from 5,016 appearances08/19 — 0.3% from 1,169 appearances08/24 — 0.1% from 170 appearances08/25 — 0.1% from 162 appearances
0.3%08/04 0.1%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 3 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus −5.8 — punishes weak opponents: from Silver to Legendary the win rate drops by 5.8 points (regression 45.5% to 39.8%). Higher up he gets outplayed.

Silver — 50.1% from 790 gamesGold — 43.7% from 8,188 gamesDiamond — 42.1% from 12,348 gamesMythic — 41.4% from 49,835 gamesLegendary — 38.8% from 3,373 games
SilverGoldDiamondMythicLegendary

On which maps

Gem Grab

Where this brawler works (ranked, Mythic). Filtered to Gem Grab: 7 of 30 maps.

MapWin rateGamesTrust
Deathcap Trap Gem Grabprev. season 42.5%
7136 88
Rustic Arcade Gem Grabprev. season 42.1%
20434 100
Crystal Arcade Gem Grabprev. season 41.2%
6289 86
Double Swoosh Gem Grabprev. season 40.6%
2838 74
Gem Fort Gem Grabprev. season 40.2%
3543 77
Hard Rock Mine Gem Grabprev. season 40.0%
4928 82
Undermine Gem Grabprev. season 39.9%
4667 82

Against whom

Direct duels in Gem Grab: how Mandy does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 27.6% against Starr Nova in Hot Zone. On average the worst case sits at 28.8%.

Counters

Mandy counters nobody here — he wins and loses as strength would have it.

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Gem Grab — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Bolt 61.4% 637 games 8-Bit 50.0% 484 games Poco 57.0% 86 games Tara 52.3% 193 games Ash 52.6% 152 games Sirius 54.1% 85 games

Who plays him best soon

Players with a profile and at least 20 games on Mandy, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 DarkBluE Legendary 63 39.1% 57.1%
2 Vornyx Legendary 40 38.3% 62.5%
3 RestB-_ Legendary 25 37.8% 72.0%
4 🥶🥶 Legendary 30 37.7% 66.7%
5 MRM/だんぼーる Legendary 45 36.7% 55.6%