Best map: Shooting Star with 51.7% from 7,829 games.
Wins late — in Heist 8.6 points better in long rounds than in short ones (47.6% against 38.9%, split at 87 s). Needs the long round; in a fast game he never arrives.
Diamondchange
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Diamond for that. The other axes do.
08/04 to 08/25, 18 days. 12 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/25.
Steadily picked — the pick rate sits at 1.2% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus −3.6 — punishes weak opponents: from Silver to Masters the win rate drops by 3.6 points (regression 51.7% to 48.1%). Higher up he gets outplayed.
Knockout▾
Where this brawler works (ranked, Diamond). Filtered to Knockout: 4 of 30 maps.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Flaring Phoenix ![]() |
51.3% | 9167 | 92 | ||
Out in the Open ![]() |
49.5% | 8174 | 90 | ||
New Horizons ![]() |
49.3% | 5934 | 85 | ||
Belle's Rock ![]() |
48.8% | 5643 | 84 |
Direct duels in Knockout: how Mandy does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 27.6% against Starr Nova in Hot Zone. On average the worst case sits at 28.9%.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Knockout — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Pearl
59.4%
2,167 games
Doug
62.9%
569 games
Mr. P
62.7%
507 games
Bolt
58.7%
1,519 games
Gray
57.1%
3,391 games
Tick
56.4%
4,330 games
Players with a profile and at least 20 games on Mandy, sorted by the Wilson lower bound.