My roster

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EN

Maxpre-patch

Support Mythic Trophies Knockout
54.7%Win rate in Knockout
209,262Games
100Trust Score
66. of 106Rank in Knockout

Best map: Leaping Dogs with 57.6% from 13,529 games.

Profile

Win ratePopularityBreadthCounter safetyStar rate 2.
Win rate 38.54.7 %
Popularity 75.1.10 %
Breadth 44.25% of maps
Counter safety 45.34.4 %
Star rate 2.6.3 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 75th means “better than 75% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/05 to 09/02, 29 days. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 09/02.

Win rate

08/05 — 54.0% from 5,018 appearances08/06 — 53.5% from 5,217 appearances08/07 — 53.3% from 1,438 appearances08/08 — 53.2% from 1,411 appearances08/09 — 53.4% from 1,123 appearances08/10 — 55.8% from 2,077 appearances08/11 — 51.2% from 5,193 appearances08/12 — 53.4% from 6,139 appearances08/13 — 51.9% from 6,767 appearances08/14 — 50.6% from 8,060 appearances08/15 — 52.7% from 16,068 appearances08/16 — 53.2% from 13,478 appearances08/17 — 53.0% from 7,383 appearances08/18 — 55.0% from 9,861 appearances08/19 — 54.4% from 6,816 appearances08/20 — 54.5% from 5,419 appearances08/21 — 53.1% from 6,179 appearances08/22 — 53.4% from 5,777 appearances08/23 — 53.6% from 5,038 appearances08/24 — 55.6% from 7,476 appearances08/25 — 59.5% from 8,353 appearances08/26 — 54.0% from 13,073 appearances08/27 — 56.6% from 11,933 appearances08/28 — 56.1% from 11,354 appearances08/29 — 56.3% from 15,798 appearances08/30 — 59.4% from 9,975 appearances08/31 — 59.7% from 6,785 appearances09/01 — 53.7% from 5,571 appearances09/02 — 48.5% from 482 appearances
54.0%08/05 48.5%09/02

Pick rate

08/05 — 1.1% from 5,018 appearances08/06 — 0.8% from 5,217 appearances08/07 — 1.1% from 1,438 appearances08/08 — 1.2% from 1,411 appearances08/09 — 1.0% from 1,123 appearances08/10 — 1.0% from 2,077 appearances08/11 — 0.9% from 5,193 appearances08/12 — 1.1% from 6,139 appearances08/13 — 1.1% from 6,767 appearances08/14 — 1.0% from 8,060 appearances08/15 — 1.1% from 16,068 appearances08/16 — 0.9% from 13,478 appearances08/17 — 1.0% from 7,383 appearances08/18 — 1.5% from 9,861 appearances08/19 — 1.1% from 6,816 appearances08/20 — 1.3% from 5,419 appearances08/21 — 1.5% from 6,179 appearances08/22 — 1.4% from 5,777 appearances08/23 — 1.2% from 5,038 appearances08/24 — 1.1% from 7,476 appearances08/25 — 1.0% from 8,353 appearances08/26 — 1.1% from 13,073 appearances08/27 — 1.0% from 11,933 appearances08/28 — 1.0% from 11,354 appearances08/29 — 1.4% from 15,798 appearances08/30 — 1.1% from 9,975 appearances08/31 — 1.0% from 6,785 appearances09/01 — 1.3% from 5,571 appearances09/02 — 1.0% from 482 appearances
1.1%08/05 1.0%09/02

On which maps

Knockout

Where this brawler works. Filtered to Knockout: 21 of 175 maps. The numbers still come from before the change on 02.09.2026 — no map has enough battles since for a number of its own. They switch over one by one, as soon as there are.

MapWin rateGamesTrust
Leaping Dogs Knockout 57.6%
13529 97
Crab Claws Knockout 56.7%
11744 95
Out in the Open Knockout 55.9%
24240 100
Goldarm Gulch Knockout 55.7%
9823 93
Belle's Rock Knockout 55.4%
16268 100
Please Remain Standing Knockout 55.4%
6798 87
Jungle Top Knockout 54.9%
13297 97
Konnakol Knockout 54.5%
35471 100
Chivalry Knockout 54.6%
16462 100
Opening Move Knockout 54.8%
10464 94
New Perspective Knockout 54.3%
7074 88
Streets with No Name Knockout 54.0%
10955 94
Think Ahead Knockout 53.5%
14969 99
Double Decker Knockout 52.9%
6936 87
Split Difference Knockout 49.9%
4965 82
Deep End Knockout 47.2%
1831 68
New Horizons Knockout 66.7%
27 4
Close Call Knockout 45.9%
2113 70
Flowing Springs Knockout 45.6%
2161 70
Healthy Middle Ground Knockout 49.2%
118 27
Flaring Phoenix Knockout 42.9%
14 0

Against whom

Direct duels in Knockout: how Max does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.

Worst case: 28.8% against Nori in Heist. On average the worst case sits at 28.5%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Knockout — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.

Brock 58.2% 24,413 games Doug 57.9% 1,274 games Pearl 54.9% 10,580 games Grom 55.9% 2,008 games Sprout 54.1% 5,681 games Tick 54.0% 4,982 games

Who plays him best soon

Players with a profile and at least 20 games on Max, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 げぇいく👨‍❤️‍👨 Masters 61 50.0% 78.7%
2 Ninja061🏴 Masters 74 50.0% 74.3%
3 Snay Masters 90 47.9% 66.7%
4 H I M Legendary 174 47.8% 59.2%
5 TFS |Ace Danger Masters 75 47.7% 69.3%