Best map: Rustic Arcade with 52.0% from 2,617 games.
Wins late — in Heist 11.6 points better in long rounds than in short ones (42.2% against 30.6%, split at 81 s). Needs the long round; in a fast game he never arrives.
Goldchange
08/03 to 08/22, 7 days. 16 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/03 and 08/22.
Steadily picked — the pick rate sits at 0.8% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +10.5 — rewards skill: from Bronze to Masters the win rate climbs by 10.5 points (regression 41.0% to 51.5%). The higher the tier, the better he does.
Where this brawler works (ranked, Gold).
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Rustic Arcade ![]() |
52.0% | 2617 | 73 | ||
Hideout ![]() |
50.6% | 2176 | 70 | ||
Spiraling Out ![]() |
49.9% | 2037 | 69 | ||
Shooting Star ![]() |
49.4% | 2136 | 70 | ||
Dry Season ![]() |
48.9% | 1689 | 66 | ||
Out in the Open ![]() |
48.0% | 1963 | 69 | ||
Hard Rock Mine ![]() |
47.2% | 1544 | 65 | ||
New Horizons ![]() |
46.9% | 1950 | 69 | ||
Gem Fort ![]() |
45.7% | 1404 | 64 | ||
Deathcap Trap prev. season |
47.6% | 63 | 17 | ||
Pinball Dreams ![]() |
42.9% | 1831 | 68 | ||
Triple Dribble ![]() |
42.4% | 1423 | 64 | ||
Undermine ![]() |
41.7% | 1548 | 65 | ||
Flaring Phoenix ![]() |
41.4% | 1203 | 61 | ||
Center Stage ![]() |
41.1% | 1603 | 66 | ||
Belle's Rock ![]() |
41.1% | 1214 | 61 | ||
Double Swoosh ![]() |
40.6% | 1196 | 61 | ||
Crystal Arcade prev. season |
28.8% | 52 | 14 | ||
Layer Cake ![]() |
38.3% | 999 | 59 | ||
Sneaky Fields ![]() |
38.2% | 1248 | 62 | ||
Bridge Too Far ![]() |
37.6% | 881 | 57 | ||
Ring of Fire ![]() |
37.2% | 914 | 57 | ||
Safe Zone ![]() |
34.7% | 773 | 55 | ||
Safe(r) Zone ![]() |
33.0% | 733 | 54 | ||
Open Business ![]() |
31.4% | 803 | 55 | ||
Dueling Beetles ![]() |
29.3% | 614 | 51 | ||
Kaboom Canyon ![]() |
28.8% | 649 | 52 | ||
Pit Stop ![]() |
27.5% | 559 | 50 | ||
Hot Potato ![]() |
26.5% | 573 | 50 | ||
Parallel Plays ![]() |
25.7% | 525 | 49 |
Direct duels in Knockout: how Max does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 27.0% against Trunk in Heist. On average the worst case sits at 27.0%.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Knockout — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Brock
58.3%
3,305 games
Edgar
53.2%
1,910 games
Piper
53.0%
1,958 games
Gray
53.9%
1,045 games
Grom
60.6%
193 games
Sprout
56.1%
453 games
Players with a profile and at least 20 games on Max, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Mr Dylan. | Legendary | 26 | 36.4% | 73.1% |
| 2 | 도연Ol OHㅁl💩💩 | Mythic | 38 | 35.7% | 60.5% |
| 3 | 08神人係走位在這 | Diamond | 23 | 33.9% | 65.2% |
| 4 | Shawnn6? | Legendary | 31 | 33.8% | 58.1% |
| 5 | gnohP | Mythic | 24 | 33.6% | 62.5% |