Win rate per rank tier on Center Stage — ranked battles only, the tier comes from the battle itself. The axis runs from Diamond to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 4 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +6.3 — rewards skill: from Diamond to Masters the win rate climbs by 6.3 points (regression 44.2% to 50.5%). The higher the tier, the better he does.
Direct duels in Brawl Ball: how Max does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Brawl Ball map, not just Center Stage. Computed for Masters.
On the same team, in Brawl Ball — which combination wins. Per mode as well, not per map. Computed for Masters.
Rico
59.8%
346 games
Emz
57.1%
352 games
Ash
54.2%
286 games
Stu
51.7%
414 games
Shade
55.6%
142 games
Otis
56.6%
76 games
Players with a profile and at least 20 games on Max, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | SKC|SaskE | Masters | 84 | 50.1% | 64.3% |
| 2 | 60_EM_MIN | Legendary | 34 | 49.3% | 76.5% |
| 3 | 𝐑𝐖 死|ᴄʀʏsᴛᴀʟ† | Legendary | 25 | 49.2% | 84.0% |
| 4 | SsちすsS | Legendary | 74 | 49.0% | 63.5% |
| 5 | 間桐桜 | Masters | 20 | 48.9% | 90.0% |