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Max

Support Mythic Ranked · Legendary Crystal Arcade Gem Grab
50.5%Win rate on Crystal Arcade
22,382Games here
3.7%Pick rate
100Trust Score
22. of 105Rank on this map
+4.4Skill bonus

History

Only Crystal Arcade. 08/04 to 08/18, 15 days. 7 earlier days are left out — below 328 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/18.

Win rate

08/04 — 53.6% from 1,046 appearances08/05 — 48.9% from 2,231 appearances08/06 — 51.7% from 1,217 appearances08/07 — 49.3% from 637 appearances08/08 — 50.5% from 763 appearances08/09 — 51.1% from 836 appearances08/10 — 49.7% from 2,323 appearances08/11 — 50.6% from 4,011 appearances08/12 — 48.5% from 2,756 appearances08/13 — 52.1% from 1,567 appearances08/14 — 53.2% from 1,120 appearances08/15 — 51.1% from 820 appearances08/16 — 49.9% from 949 appearances08/17 — 49.8% from 781 appearances08/18 — 51.1% from 758 appearances
53.6%08/04 51.1%08/18

Pick rate

08/04 — 3.7% from 1,046 appearances08/05 — 3.5% from 2,231 appearances08/06 — 3.7% from 1,217 appearances08/07 — 4.1% from 637 appearances08/08 — 4.3% from 763 appearances08/09 — 3.9% from 836 appearances08/10 — 4.0% from 2,323 appearances08/11 — 3.7% from 4,011 appearances08/12 — 3.6% from 2,756 appearances08/13 — 3.5% from 1,567 appearances08/14 — 3.4% from 1,120 appearances08/15 — 3.4% from 820 appearances08/16 — 3.5% from 949 appearances08/17 — 3.4% from 781 appearances08/18 — 3.3% from 758 appearances
3.7%08/04 3.3%08/18

Across the ranks

Win rate per rank tier on Crystal Arcade — ranked battles only, the tier comes from the battle itself. The axis runs from Diamond to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 4 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +4.4 — rewards skill: from Diamond to Masters the win rate climbs by 4.4 points (regression 47.2% to 51.6%). The higher the tier, the better he does.

Diamond — 50.7% from 1,089 gamesMythic — 48.2% from 25,302 gamesLegendary — 50.5% from 22,382 gamesMasters — 49.7% from 1,383 games
DiamondMythicLegendaryMasters

Against whom

Direct duels in Gem Grab: how Max does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Gem Grab map, not just Crystal Arcade. Computed across all ranked tiers — the numbers are not enough for Legendary yet.

Strong against

Weak against

The word after the game count says whether there is more to it than the brawler's own strength: hard counter means the edge is bigger than the two brawlers would give. A high win rate alone does not mean that. See it in the counter network

Good partners

On the same team, in Gem Grab — which combination wins. Per mode as well, not per map. Computed across all ranked tiers — the numbers are not enough for Legendary yet.

Bolt 67.7% 164 games Emz 55.9% 229 games Starr Nova 55.4% 231 games Rico 52.4% 412 games Griff 52.0% 429 games 8-Bit 54.9% 184 games

Who plays him best

Players with a profile and at least 20 games on Max, sorted by the Wilson lower bound. To the full list

No player with enough games on this brawler yet.