Wins early — in Gem Grab 3.0 points better in short rounds than in long ones (52.8% against 49.8%, split at 103 s). A pick for pace — if the game drags on, it works against him.
For Heist, this map's mode — duels and star rates are available per mode, not per map.
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Legendary for that. The other axes do.
Only Safe Zone. 08/04 to 08/24, 19 days. 7 earlier days are left out — below 102 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/24.
Win rate per rank tier on Safe Zone — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 3 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +15.3 — rewards skill: from Gold to Masters the win rate climbs by 15.3 points (regression 39.0% to 54.4%). The higher the tier, the better he does.
Direct duels in Heist: how Max does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Heist map, not just Safe Zone. Computed across all ranked tiers together — not for your tier alone.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Heist — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.
Nori
56.8%
2,635 games
Carl
54.4%
1,148 games
8-Bit
50.4%
3,013 games
Mico
50.8%
1,809 games
Penny
50.9%
1,368 games
Colt
49.1%
4,715 games
Players with a profile and at least 20 games on Max, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Phantom_Z(-_・)⚡ | Legendary | 35 | 44.5% | 85.7% |
| 2 | Eberechi Eze | Legendary | 35 | 42.8% | 80.0% |
| 3 | 浤|иιxу 🤍 | Legendary | 55 | 41.8% | 65.5% |
| 4 | Makuzu09 | Masters | 29 | 40.9% | 79.3% |
| 5 | 도연Ol OHㅁl💩💩 | Legendary | 74 | 40.7% | 58.1% |