My roster

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Max

Support Mythic Ranked · Mythic Triple Dribble Brawl Ball
45.1%Win rate on Triple Dribble
16,714Games here
1.0%Pick rate
100Trust Score
59. of 105Rank on this map
+13.5Skill bonus

History

Only Triple Dribble. 08/05 to 08/19, 12 days. 8 earlier days are left out — below 174 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/19.

Win rate

08/05 — 44.0% from 662 appearances08/06 — 38.0% from 434 appearances08/10 — 44.8% from 359 appearances08/11 — 45.5% from 1,259 appearances08/12 — 44.7% from 1,828 appearances08/13 — 46.2% from 2,152 appearances08/14 — 44.6% from 1,995 appearances08/15 — 44.9% from 1,909 appearances08/16 — 45.7% from 1,755 appearances08/17 — 45.3% from 1,884 appearances08/18 — 44.5% from 1,499 appearances08/19 — 45.4% from 370 appearances
44.0%08/05 45.4%08/19

Pick rate

08/05 — 0.7% from 662 appearances08/06 — 0.7% from 434 appearances08/10 — 0.8% from 359 appearances08/11 — 0.8% from 1,259 appearances08/12 — 0.7% from 1,828 appearances08/13 — 0.9% from 2,152 appearances08/14 — 0.8% from 1,995 appearances08/15 — 0.9% from 1,909 appearances08/16 — 0.8% from 1,755 appearances08/17 — 0.8% from 1,884 appearances08/18 — 0.8% from 1,499 appearances08/19 — 0.7% from 370 appearances
0.7%08/05 0.7%08/19

Across the ranks

Win rate per rank tier on Triple Dribble — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 3 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +13.5 — rewards skill: from Gold to Masters the win rate climbs by 13.5 points (regression 38.6% to 52.1%). The higher the tier, the better he does.

Gold — 43.1% from 334 gamesDiamond — 41.9% from 1,368 gamesMythic — 45.1% from 16,714 gamesLegendary — 48.9% from 11,450 gamesMasters — 52.7% from 961 games
GoldDiamondMythicLegendaryMasters

Against whom

Direct duels in Brawl Ball: how Max does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Brawl Ball map, not just Triple Dribble. Computed across all ranked tiers — the numbers are not enough for Mythic yet.

Strong against

Weak against

The word after the game count says whether there is more to it than the brawler's own strength: hard counter means the edge is bigger than the two brawlers would give. A high win rate alone does not mean that. See it in the counter network

Good partners

On the same team, in Brawl Ball — which combination wins. Per mode as well, not per map. Computed across all ranked tiers — the numbers are not enough for Mythic yet.

Bibi 58.6% 302 games Frank 59.4% 175 games Emz 56.3% 268 games Rico 52.4% 418 games Bull 53.9% 193 games Griff 50.3% 628 games

Who plays him best

Players with a profile and at least 20 games on Max, sorted by the Wilson lower bound. To the full list

No player with enough games on this brawler yet.