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← Overview

Max

Support Mythic Ranked · Masters Undermine Gem Grab
51.9%Win rate on Undermine
1,257Games here
7.4%Pick rate
62Trust Score
8. of 77Rank on this map
+6.0Skill bonus

Wins late — in Heist 11.6 points better in long rounds than in short ones (42.2% against 30.6%, split at 81 s). Needs the long round; in a fast game he never arrives.

History

Only Undermine. 08/04 to 08/18, 8 days. 12 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/18.

Win rate

08/04 — 51.9% from 79 appearances08/05 — 53.1% from 175 appearances08/06 — 57.7% from 104 appearances08/09 — 50.0% from 106 appearances08/10 — 48.7% from 119 appearances08/11 — 55.4% from 168 appearances08/12 — 49.2% from 65 appearances08/18 — 56.8% from 81 appearances
51.9%08/04 56.8%08/18

Pick rate

08/04 — 5.6% from 79 appearances08/05 — 7.5% from 175 appearances08/06 — 7.2% from 104 appearances08/09 — 11.1% from 106 appearances08/10 — 6.8% from 119 appearances08/11 — 8.3% from 168 appearances08/12 — 6.3% from 65 appearances08/18 — 9.8% from 81 appearances
5.6%08/04 9.8%08/18

Across the ranks

Win rate per rank tier on Undermine — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 3 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +6.0 — rewards skill: from Gold to Masters the win rate climbs by 6.0 points (regression 46.1% to 52.0%). The higher the tier, the better he does.

Gold — 41.7% from 1,129 gamesDiamond — 52.1% from 2,164 gamesMythic — 48.8% from 21,917 gamesLegendary — 50.6% from 20,047 gamesMasters — 51.9% from 1,257 games
GoldDiamondMythicLegendaryMasters

Against whom

Direct duels in Gem Grab: how Max does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Gem Grab map, not just Undermine. Computed across all ranked tiers — the numbers are not enough for Masters yet.

Strong against

Weak against

The word after the game count says whether there is more to it than the brawler's own strength: hard counter means the edge is bigger than the two brawlers would give. A high win rate alone does not mean that. See it in the counter network

Good partners

On the same team, in Gem Grab — which combination wins. Per mode as well, not per map. Computed across all ranked tiers — the numbers are not enough for Masters yet.

Bolt 64.7% 583 games Starr Nova 55.7% 757 games Bo 55.0% 715 games Emz 53.6% 802 games Damian 58.6% 203 games Rico 52.5% 1,157 games

Who plays him best

Players with a profile and at least 20 games on Max, sorted by the Wilson lower bound. To the full list

RankPlayerTierGamesBoundWin rate
1 うたまる Diamond 30 35.1% 43.3%