Wins early — in Gem Grab 3.0 points better in short rounds than in long ones (52.8% against 49.8%, split at 103 s). A pick for pace — if the game drags on, it works against him.
For Gem Grab, this map's mode — duels and star rates are available per mode, not per map.
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Mythic for that. The other axes do.
Only Undermine. 08/05 to 08/24, 16 days. 10 earlier days are left out — below 307 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/24.
Win rate per rank tier on Undermine — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 3 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +4.9 — rewards skill: from Gold to Masters the win rate climbs by 4.9 points (regression 47.1% to 52.0%). The higher the tier, the better he does.
Direct duels in Gem Grab: how Max does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Gem Grab map, not just Undermine. Computed across all ranked tiers together — not for your tier alone.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Gem Grab — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.
Bolt
62.9%
2,726 games
Rico
56.2%
6,896 games
Ash
56.7%
3,529 games
Emz
53.7%
4,782 games
Stu
53.5%
5,801 games
8-Bit
53.7%
3,284 games
Players with a profile and at least 20 games on Max, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Eberechi Eze | Legendary | 35 | 43.2% | 80.0% |
| 2 | 浤|иιxу 🤍 | Legendary | 53 | 41.3% | 64.2% |
| 3 | Jaron | Legendary | 23 | 41.1% | 87.0% |
| 4 | 도연Ol OHㅁl💩💩 | Legendary | 74 | 41.0% | 58.1% |
| 5 | H I M | Legendary | 39 | 40.8% | 69.2% |