My roster

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EN

Max

Support Mythic All games Bounty
50.6%Win rate in Bounty
56,478Games
100Trust Score
40. of 106Rank in Bounty

Best map: CYBERBOSS BROCK with 69.6% from 6,025 games.

Trophy Roadchange

Profile

Win ratePopularityBreadthCounter safetyStar rate 0.
Win rate 61.50.6 %
Popularity 69.0.92 %
Breadth 55.25% of maps
Counter safety 72.37.0 %
Star rate 0.6.7 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 72th means “better than 72% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/05 to 08/25, 18 days. 10 earlier days are left out — below 257 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/25.

Steadily picked — the pick rate sits at 1.3% and has not shifted measurably of late.

Win rate

08/05 — 56.2% from 2,076 appearances08/06 — 56.0% from 3,404 appearances08/07 — 51.2% from 545 appearances08/08 — 51.6% from 642 appearances08/09 — 46.8% from 457 appearances08/11 — 55.8% from 2,663 appearances08/12 — 54.9% from 4,927 appearances08/13 — 49.7% from 6,026 appearances08/14 — 48.9% from 5,369 appearances08/15 — 49.3% from 4,435 appearances08/16 — 47.4% from 5,387 appearances08/17 — 47.8% from 4,239 appearances08/18 — 46.3% from 4,270 appearances08/19 — 51.1% from 3,664 appearances08/20 — 52.3% from 5,295 appearances08/22 — 49.0% from 631 appearances08/24 — 47.4% from 1,144 appearances08/25 — 49.5% from 475 appearances
56.2%08/05 49.5%08/25

Pick rate

08/05 — 1.7% from 2,076 appearances08/06 — 1.5% from 3,404 appearances08/07 — 1.0% from 545 appearances08/08 — 0.8% from 642 appearances08/09 — 1.0% from 457 appearances08/11 — 2.3% from 2,663 appearances08/12 — 2.5% from 4,927 appearances08/13 — 0.6% from 6,026 appearances08/14 — 0.8% from 5,369 appearances08/15 — 0.7% from 4,435 appearances08/16 — 0.7% from 5,387 appearances08/17 — 0.7% from 4,239 appearances08/18 — 0.6% from 4,270 appearances08/19 — 0.9% from 3,664 appearances08/20 — 1.5% from 5,295 appearances08/22 — 1.5% from 631 appearances08/24 — 1.4% from 1,144 appearances08/25 — 2.4% from 475 appearances
1.7%08/05 2.4%08/25

On which maps

Bounty

Where this brawler works. Filtered to Bounty: 11 of 171 maps.

MapWin rateGamesTrust
Hideout Bounty 54.8%
8206 90
Shooting Star Bounty 53.3%
17614 100
Crystal Clearing Bounty 51.1%
6117 86
Tasty Berry Bounty 49.4%
3625 78
Watermelons Bounty 50.1%
779 55
Choral Chambers Bounty 48.9%
1619 66
Deathcap Trap Bounty 52.1%
292 40
Supercut Bounty 47.5%
4208 80
Dry Season Bounty 46.8%
4634 81
Wall Hugging Bounty 46.7%
4785 82
Layer Cake Bounty 44.5%
4591 81

Against whom

Direct duels in Bounty: how Max does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.

Worst case: 27.8% against Hank in Hot Zone. On average the worst case sits at 29.2%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Bounty — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.

Bolt 64.0% 2,245 games Brock 59.1% 12,429 games Tick 57.6% 2,364 games Pearl 55.8% 2,996 games Sprout 57.2% 1,258 games Piper 54.5% 11,343 games

Who plays him best soon

Players with a profile and at least 20 games on Max, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 Phantom_Z(-_・)⚡ Masters 35 44.2% 85.7%
2 Makuzu09 Masters 39 43.4% 79.5%
3 Nikoko💘 Masters 37 43.4% 81.1%
4 Lady gaga Legendary 43 41.9% 72.1%
5 Eberechi Eze Legendary 37 41.7% 75.7%