My roster

Enter your player tag and the site hides everything you cannot play anyway: brawlers you are missing, and those below power 9 — below 11 from Mythic upwards. The tag goes to the official API once and then stays in your browser. It is neither stored nor logged here, and there is no account.

You can find your tag in the game, under your name in your profile.

EN

Max

Support Mythic Ranked · Silver Brawl Ball
42.2%Win rate in Brawl Ball
2,024Games
69Trust Score
58. of 105Rank in Brawl Ball
+10.9Skill bonus

Best map: Rustic Arcade with 47.8% from 418 games.

Silverchange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Silver for that. The other axes do.

Win ratePopularityBreadthCounter safetyStar rate 5.
Win rate 41.42.3 %
Popularity 72.0.95 %
Breadth 35.10% of maps
Counter safety 26.33.0 %
Star rate 5.9.7 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 72th means “better than 72% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/20 to 08/25, 6 days. 11 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/20 and 08/25.

Steadily picked — the pick rate sits at 0.6% and has not shifted measurably of late.

Win rate

08/20 — 41.4% from 442 appearances08/21 — 40.0% from 325 appearances08/22 — 42.7% from 255 appearances08/23 — 47.9% from 257 appearances08/24 — 40.9% from 408 appearances08/25 — 43.3% from 300 appearances
41.4%08/20 43.3%08/25

Pick rate

08/20 — 1.0% from 442 appearances08/21 — 1.0% from 325 appearances08/22 — 0.9% from 255 appearances08/23 — 1.0% from 257 appearances08/24 — 1.0% from 408 appearances08/25 — 0.8% from 300 appearances
1.0%08/20 0.8%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +10.9 — rewards skill: from Bronze to Masters the win rate climbs by 10.9 points (regression 40.1% to 51.0%). The higher the tier, the better he does.

Bronze — 29.8% from 927 gamesSilver — 42.3% from 2,049 gamesGold — 44.3% from 23,779 gamesDiamond — 47.0% from 24,114 gamesMythic — 46.7% from 89,561 gamesLegendary — 49.6% from 67,551 gamesMasters — 50.3% from 4,221 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

Brawl Ball

Where this brawler works (ranked, Silver). Filtered to Brawl Ball: 5 of 28 maps.

MapWin rateGamesTrust
Spiraling Out Brawl Ball 45.9%
481 48
Center Stage Brawl Ball 45.2%
398 45
Triple Dribble Brawl Ball 41.5%
378 44
Pinball Dreams Brawl Ball 39.9%
404 45
Sneaky Fields Brawl Ball 37.1%
350 43

Against whom

Direct duels in Brawl Ball: how Max does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 27.8% against Hank in Hot Zone. On average the worst case sits at 29.2%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Brawl Ball — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Rico 54.9% 7,575 games Ash 55.0% 3,400 games Emz 53.2% 7,182 games Doug 55.5% 824 games Bull 52.8% 3,686 games Buzz 53.6% 1,431 games

Who plays him best soon

Players with a profile and at least 20 games on Max, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 Phantom_Z(-_・)⚡ Masters 35 44.2% 85.7%
2 Makuzu09 Masters 39 43.5% 79.5%
3 Nikoko💘 Masters 34 42.9% 82.4%
4 Lady gaga Legendary 43 41.9% 72.1%
5 Eberechi Eze Legendary 37 41.8% 75.7%