Best map: Rustic Arcade with 56.4% from 3,450 games.
Legendarychange
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Legendary for that. The other axes do.
08/02 to 08/25, 23 days. 8 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/02 and 08/25.
Steadily picked — the pick rate sits at 5.1% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +6.7 — rewards skill: from Bronze to Masters the win rate climbs by 6.7 points (regression 45.3% to 52.0%). The higher the tier, the better he does.
Gem Grab▾
Where this brawler works (ranked, Legendary). Filtered to Gem Grab: 7 of 32 maps.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Rustic Arcade ![]() |
56.4% | 3450 | 77 | ||
Undermine ![]() |
53.8% | 2812 | 74 | ||
Hard Rock Mine ![]() |
53.4% | 2759 | 74 | ||
Gem Fort ![]() |
52.8% | 2667 | 73 | ||
Crystal Arcade prev. season |
50.5% | 22382 | 100 | ||
Deathcap Trap prev. season |
50.5% | 25163 | 100 | ||
Double Swoosh ![]() |
50.0% | 2304 | 71 |
Direct duels in Gem Grab: how Max does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 28.1% against Hank in Hot Zone. On average the worst case sits at 29.0%.
Max counters nobody here — he wins and loses as strength would have it.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Gem Grab — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Bolt
62.7%
3,288 games
Ash
56.8%
4,319 games
Rico
55.8%
8,217 games
Stu
53.6%
7,040 games
Emz
53.5%
5,846 games
Bo
53.6%
4,222 games
Players with a profile and at least 20 games on Max, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Phantom_Z(-_・)⚡ | Masters | 35 | 44.3% | 85.7% |
| 2 | Makuzu09 | Masters | 39 | 43.5% | 79.5% |
| 3 | Nikoko💘 | Masters | 34 | 43.0% | 82.4% |
| 4 | Lady gaga | Legendary | 43 | 42.0% | 72.1% |
| 5 | Eberechi Eze | Legendary | 37 | 41.8% | 75.7% |