Best map: Rustic Arcade with 53.8% from 9,411 games.
Diamondchange
On the tier: star rate is computed across all tiers together and does not change when you switch. The other axes do.
08/05 to 08/26, 16 days. 11 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/26.
Steadily picked — the pick rate sits at 1.0% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +25.9 — rewards skill: from Bronze to Masters the win rate climbs by 25.9 points (regression 28.7% to 54.6%). The higher the tier, the better he does.
Heist▾
Where this brawler works (ranked, Diamond). Filtered to Heist: 6 of 32 maps.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Bridge Too Far ![]() |
47.4% | 2225 | 70 | ||
Safe(r) Zone ![]() |
46.2% | 1563 | 65 | ||
Safe Zone ![]() |
45.7% | 1681 | 66 | ||
Kaboom Canyon ![]() |
44.1% | 1542 | 65 | ||
Hot Potato ![]() |
41.0% | 741 | 54 | ||
Pit Stop ![]() |
37.2% | 886 | 57 |
Direct duels in Heist: how Max does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 28.5% against Hank in Hot Zone. On average the worst case sits at 28.6%.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Heist — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Nori
56.3%
3,290 games
Carl
53.0%
1,367 games
Penny
51.4%
1,618 games
8-Bit
50.3%
3,504 games
Mico
50.3%
2,076 games
Melodie
50.4%
1,582 games
Players with a profile and at least 20 games on Max, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Phantom_Z(-_・)⚡ | Masters | 35 | 43.9% | 85.7% |
| 2 | Makuzu09 | Masters | 39 | 43.1% | 79.5% |
| 3 | Nikoko💘 | Masters | 37 | 43.1% | 81.1% |
| 4 | тимурка мурмяу | Legendary | 75 | 42.5% | 62.7% |
| 5 | Lady gaga | Legendary | 46 | 42.1% | 71.7% |