My roster

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EN

Max

Support Mythic Ranked · Gold Knockout
46.8%Win rate in Knockout
15,778Games
100Trust Score
65. of 105Rank in Knockout
+4.9Skill bonus

Best map: Rustic Arcade with 52.5% from 6,780 games.

Wins early — in Gem Grab 3.0 points better in short rounds than in long ones (52.8% against 49.8%, split at 103 s). A pick for pace — if the game drags on, it works against him.

Goldchange

Profile

On the tier: star rate is computed across all tiers together and does not change when you switch. The other axes do.

Win ratePopularityBreadthCounter safetyStar rate 2.
Win rate 37.46.8 %
Popularity 69.0.89 %
Breadth 35.10% of maps
Counter safety 33.33.0 %
Star rate 2.9.1 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 69th means “better than 69% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/05 to 08/25, 8 days. 15 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/25.

Steadily picked — the pick rate sits at 0.6% and has not shifted measurably of late.

Win rate

08/05 — 31.3% from 67 appearances08/06 — 46.2% from 65 appearances08/20 — 45.2% from 3,718 appearances08/21 — 45.3% from 3,479 appearances08/22 — 49.3% from 2,167 appearances08/23 — 48.3% from 1,875 appearances08/24 — 46.7% from 2,625 appearances08/25 — 48.2% from 1,914 appearances
31.3%08/05 48.2%08/25

Pick rate

08/05 — 0.4% from 67 appearances08/06 — 0.5% from 65 appearances08/20 — 1.0% from 3,718 appearances08/21 — 1.0% from 3,479 appearances08/22 — 0.9% from 2,167 appearances08/23 — 0.9% from 1,875 appearances08/24 — 0.7% from 2,625 appearances08/25 — 0.7% from 1,914 appearances
0.4%08/05 0.7%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +4.9 — rewards skill: from Bronze to Masters the win rate climbs by 4.9 points (regression 44.3% to 49.2%). The higher the tier, the better he does.

Bronze — 28.0% from 643 gamesSilver — 38.3% from 1,228 gamesGold — 46.7% from 15,994 gamesDiamond — 49.3% from 21,480 gamesMythic — 47.1% from 112,488 gamesLegendary — 48.4% from 104,895 gamesMasters — 48.9% from 5,438 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

Knockout

Where this brawler works (ranked, Gold). Filtered to Knockout: 4 of 30 maps.

MapWin rateGamesTrust
Out in the Open Knockout 48.7%
4827 82
New Horizons Knockout 48.0%
4908 82
Belle's Rock Knockout 44.5%
3039 75
Flaring Phoenix Knockout 44.0%
3004 75

Against whom

Direct duels in Knockout: how Max does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 28.5% against Hank in Hot Zone. On average the worst case sits at 28.9%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Knockout — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Brock 58.0% 9,891 games Grom 58.8% 747 games Doug 59.4% 478 games Pearl 54.8% 3,548 games Angelo 54.7% 1,814 games Gray 53.7% 3,999 games

Who plays him best soon

Players with a profile and at least 20 games on Max, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 Phantom_Z(-_・)⚡ Legendary 35 44.2% 85.7%
2 Makuzu09 Masters 37 42.6% 78.4%
3 Eberechi Eze Legendary 37 41.7% 75.7%
4 浤|иιxу 🤍 Legendary 55 41.5% 65.5%
5 Snay Legendary 37 40.9% 73.0%