Best map: Rustic Arcade with 49.4% from 545 games.
Wins early — in Gem Grab 2.3 points better in short rounds than in long ones (49.4% against 47.2%, split at 103 s). A pick for pace — if the game drags on, it works against him.
Silverchange
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Silver for that. The other axes do.
08/20 to 08/31, 12 days. 6 earlier days are left out — below 86 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/20 and 08/31.
Steadily picked — the pick rate sits at 0.6% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +5.1 — rewards skill: from Bronze to Masters the win rate climbs by 5.1 points (regression 44.4% to 49.5%). The higher the tier, the better he does.
Knockout▾
Where this brawler works (ranked, Silver). Filtered to Knockout: 4 of 30 maps.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
New Horizons ![]() |
44.1% | 706 | 53 | ||
Out in the Open ![]() |
43.1% | 796 | 55 | ||
Belle's Rock ![]() |
40.2% | 607 | 51 | ||
Flaring Phoenix ![]() |
37.8% | 661 | 52 |
Direct duels in Knockout: how Max does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 28.6% against Nori in Heist. On average the worst case sits at 28.8%.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Knockout — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Brock
58.6%
21,800 games
Doug
57.9%
1,174 games
Pearl
55.2%
9,556 games
Grom
56.4%
1,783 games
Sprout
54.4%
5,090 games
Tick
54.0%
4,501 games
Players with a profile and at least 20 games on Max, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Ninja061🏴 | Masters | 74 | 49.6% | 74.3% |
| 2 | H I M | Legendary | 162 | 48.5% | 61.1% |
| 3 | тимурка мурмяу | Masters | 164 | 47.7% | 59.8% |
| 4 | げぇいく👨❤️👨 | Masters | 51 | 47.6% | 78.4% |
| 5 | Snay | Masters | 90 | 47.5% | 66.7% |