My roster

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EN

Max

Support Mythic Ranked · Silver
37.9%Win rate across all maps
9,177Games
92Trust Score
77. of 105Rank by score
+10.2Skill bonus

Best map: Rustic Arcade with 47.6% from 443 games.

Silverchange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Silver for that. The other axes do.

Win ratePopularityBreadthCounter safetyStar rate 3.
Win rate 27.37.9 %
Popularity 63.0.73 %
Breadth 33.10% of maps
Counter safety 54.28.3 %
Star rate 3.8.9 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 63th means “better than 63% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/05 to 08/26, 8 days. 19 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/26.

Steadily picked — the pick rate sits at 0.7% and has not shifted measurably of late.

Win rate

08/05 — 33.3% from 66 appearances08/20 — 31.9% from 2,048 appearances08/21 — 34.2% from 1,437 appearances08/22 — 41.4% from 1,039 appearances08/23 — 42.2% from 1,089 appearances08/24 — 41.3% from 1,746 appearances08/25 — 41.9% from 1,366 appearances08/26 — 34.3% from 452 appearances
33.3%08/05 34.3%08/26

Pick rate

08/05 — 0.5% from 66 appearances08/20 — 0.8% from 2,048 appearances08/21 — 0.8% from 1,437 appearances08/22 — 0.7% from 1,039 appearances08/23 — 0.7% from 1,089 appearances08/24 — 0.7% from 1,746 appearances08/25 — 0.6% from 1,366 appearances08/26 — 0.7% from 452 appearances
0.5%08/05 0.7%08/26

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +10.2 — rewards skill: from Bronze to Masters the win rate climbs by 10.2 points (regression 41.7% to 51.9%). The higher the tier, the better he does.

Bronze — 26.8% from 5,461 gamesSilver — 38.0% from 9,355 gamesGold — 45.5% from 104,453 gamesDiamond — 49.0% from 128,515 gamesMythic — 48.4% from 628,203 gamesLegendary — 50.0% from 564,509 gamesMasters — 50.0% from 30,698 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, Silver).

MapWin rateGamesTrust
Rustic Arcade Gem Grab 47.6%
443 46
Shooting Star Bounty 47.0%
396 45
Spiraling Out Brawl Ball 46.6%
513 49
Hideout Bounty 46.3%
393 45
Center Stage Brawl Ball 45.0%
431 46
Gem Fort Gem Grab 44.3%
314 41
Pinhole Punt Brawl Ball 41.7%
24 3
Undermine Gem Grab 42.7%
363 43
Out in the Open Knockout 42.1%
373 44
Hard Rock Mine Gem Grab 42.0%
383 44
Beach Ball Brawl Ball 22.2%
18 0
Triple Dribble Brawl Ball 41.0%
398 45
Belle's Rock Knockout 40.5%
296 40
New Horizons Knockout 40.1%
339 42
Pinball Dreams Brawl Ball 40.3%
432 46
Double Swoosh Gem Grab 37.4%
318 41
Layer Cake Bounty 36.9%
295 40
Dry Season Bounty 35.9%
351 43
Sneaky Fields Brawl Ball 35.7%
375 44
Ring of Fire Hot Zone 31.7%
243 37
Flaring Phoenix Knockout 32.5%
329 42
Bridge Too Far Heist 30.5%
259 38
Dueling Beetles Hot Zone 28.6%
227 36
Safe(r) Zone Heist 28.1%
210 35
Open Business Hot Zone 29.2%
257 38
Kaboom Canyon Heist 28.8%
257 38
Pit Stop Heist 25.0%
232 37
Hot Potato Heist 24.2%
219 36
Parallel Plays Hot Zone 24.7%
243 37
Safe Zone Heist 22.8%
246 38

Who beats Max and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Max, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 Phantom_Z(-_・)⚡ Masters 35 43.9% 85.7%
2 Makuzu09 Masters 39 43.1% 79.5%
3 Nikoko💘 Masters 37 43.1% 81.1%
4 тимурка мурмяу Legendary 75 42.5% 62.7%
5 Lady gaga Legendary 46 42.1% 71.7%