Best map: Belle's Rock with 65.3% from 19,888 games.
08/04 to 08/31, 28 days. 1 earlier day is left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/31.
Knockout▾
Where this brawler works. Filtered to Knockout: 21 of 170 maps.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Belle's Rock ![]() |
65.3% | 19888 | 100 | ||
Goldarm Gulch ![]() |
64.6% | 8240 | 90 | ||
Leaping Dogs ![]() |
64.2% | 10241 | 93 | ||
Think Ahead ![]() |
63.8% | 10775 | 94 | ||
Out in the Open ![]() |
63.4% | 13557 | 98 | ||
Double Decker ![]() |
64.0% | 4247 | 80 | ||
Please Remain Standing ![]() |
63.8% | 4806 | 82 | ||
Opening Move ![]() |
63.2% | 8389 | 90 | ||
Crab Claws ![]() |
62.2% | 8496 | 91 | ||
New Perspective ![]() |
62.8% | 3563 | 78 | ||
Jungle Top ![]() |
61.2% | 9954 | 93 | ||
Chivalry ![]() |
61.5% | 5491 | 84 | ||
Konnakol ![]() |
60.2% | 20353 | 100 | ||
Streets with No Name ![]() |
60.5% | 7962 | 90 | ||
Split Difference ![]() |
53.8% | 4147 | 80 | ||
Close Call ![]() |
54.4% | 2202 | 70 | ||
Deep End ![]() |
51.7% | 1575 | 65 | ||
Flowing Springs ![]() |
49.0% | 1713 | 67 | ||
Healthy Middle Ground ![]() |
54.3% | 92 | 23 | ||
Flaring Phoenix ![]() |
33.3% | 12 | 0 | ||
New Horizons ![]() |
30.0% | 10 | 0 |
Direct duels in Knockout: how Meeple does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
Worst case: 35.1% against Ash in Hot Zone — barely punishable even there, which makes him a risk-free first pick.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Meeple runs in 4 circles — whoever Meeple beats beats someone who in turn beats Meeple. See it in the counter network
On the same team, in Knockout — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Brock
58.1%
25,578 games
Grom
57.5%
3,060 games
Edgar
55.9%
15,137 games
Pearl
55.9%
6,575 games
Tick
55.2%
6,758 games
Bolt
55.9%
2,510 games
Players with a profile and at least 20 games on Meeple, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | playboi carti | Legendary | 100 | 48.2% | 66.0% |
| 2 | ャʟᴀɴᴛ🐙 | Legendary | 80 | 45.3% | 63.7% |
| 3 | села дала 69 | Masters | 92 | 44.2% | 59.8% |
| 4 | め|𝐃𝐞𝐯 | Masters | 28 | 44.2% | 85.7% |
| 5 | john 14:8 | Legendary | 28 | 44.2% | 85.7% |