Win rate per rank tier on Hideout — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 4 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
No clear rank trend — from Gold to Legendary the win rate stays practically the same (regression −2.0 points across the whole range). He plays the same at the bottom as at the top.
Direct duels in Bounty: how Meeple does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Bounty map, not just Hideout. Computed across all ranked tiers together — not for your tier alone.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Bounty — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.
Bolt
67.4%
585 games
Brock
54.2%
3,306 games
Tick
55.3%
1,033 games
Edgar
53.1%
2,668 games
Penny
55.8%
513 games
8-Bit
53.1%
793 games
Players with a profile and at least 20 games on Meeple, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | JR/Rube🥱💯 | Legendary | 21 | 32.9% | 61.9% |
| 2 | HAGANE | Diamond | 24 | 32.8% | 58.3% |
| 3 | Nafiu | Mythic | 20 | 32.3% | 60.0% |
| 4 | ピクルス | Diamond | 37 | 32.1% | 48.6% |
| 5 | HugoXnikiCarry | Legendary | 23 | 31.3% | 52.2% |