For Hot Zone, this map's mode — duels and star rates are available per mode, not per map.
Only Parallel Plays. 08/08 to 08/20, 3 days. 2 earlier days are left out — below 78 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/08 and 08/20.
Direct duels in Hot Zone: how Meeple does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Hot Zone map, not just Parallel Plays. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Hot Zone — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Kenji
52.4%
3,612 games
Stu
51.7%
8,944 games
Doug
52.3%
1,535 games
Bibi
51.2%
3,716 games
Barley
51.9%
1,593 games
Ash
51.5%
2,132 games
Players with a profile and at least 20 games on Meeple, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | playboi carti | Legendary | 78 | 47.8% | 70.5% |
| 2 | ャʟᴀɴᴛ🐙 | Legendary | 80 | 44.7% | 63.7% |
| 3 | села дала 69 | Masters | 74 | 43.3% | 62.2% |
| 4 | john 14:8 | Legendary | 28 | 43.2% | 85.7% |
| 5 | Smily | Legendary | 31 | 42.9% | 80.6% |