For Bounty, this map's mode — duels and star rates are available per mode, not per map.
Only Wall Hugging. 08/08 to 08/19, 4 days. 2 earlier days are left out — below 207 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/08 and 08/19.
Direct duels in Bounty: how Meeple does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Bounty map, not just Wall Hugging. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Bounty — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Bolt
65.4%
1,044 games
Tick
55.1%
1,943 games
Brock
53.8%
6,208 games
8-Bit
53.7%
1,413 games
Edgar
52.3%
4,766 games
Penny
54.0%
1,027 games
Players with a profile and at least 20 games on Meeple, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Itoshi Rin | Legendary | 41 | 37.9% | 58.5% |
| 2 | hxunter. | Legendary | 26 | 37.4% | 65.4% |
| 3 | ArthurXBlade | Legendary | 32 | 36.9% | 59.4% |
| 4 | Aomine | Legendary | 21 | 36.5% | 66.7% |
| 5 | Kêdii♠️ | Legendary | 22 | 36.1% | 63.6% |