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← Overview

Meeple

Epic Ranked · Diamond
47.2%Win rate across all maps
38,058Games
100Trust Score
87. of 105Rank by score

Best map: Flaring Phoenix with 50.7% from 2,520 games.

Diamondchange

History

08/04 to 08/22, 15 days. 12 earlier days are left out — below 331 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/22.

Picked less often — 1.1% to 0.9% pick rate, down 13 %. The win rate moved 2.8 points down.

Win rate

08/04 — 51.4% from 947 appearances08/05 — 52.0% from 3,136 appearances08/06 — 50.3% from 2,807 appearances08/11 — 50.7% from 827 appearances08/12 — 47.7% from 1,604 appearances08/13 — 46.4% from 2,246 appearances08/14 — 48.7% from 2,513 appearances08/15 — 45.3% from 2,432 appearances08/16 — 46.1% from 2,746 appearances08/17 — 48.2% from 2,776 appearances08/18 — 49.5% from 2,658 appearances08/19 — 47.8% from 790 appearances08/20 — 46.2% from 15,448 appearances08/21 — 48.0% from 20,651 appearances08/22 — 46.4% from 1,959 appearances
51.4%08/04 46.4%08/22

Pick rate

08/04 — 0.5% from 947 appearances08/05 — 0.6% from 3,136 appearances08/06 — 0.5% from 2,807 appearances08/11 — 0.9% from 827 appearances08/12 — 0.6% from 1,604 appearances08/13 — 0.6% from 2,246 appearances08/14 — 0.6% from 2,513 appearances08/15 — 0.6% from 2,432 appearances08/16 — 0.6% from 2,746 appearances08/17 — 0.5% from 2,776 appearances08/18 — 0.5% from 2,658 appearances08/19 — 0.6% from 790 appearances08/20 — 1.3% from 15,448 appearances08/21 — 1.1% from 20,651 appearances08/22 — 0.9% from 1,959 appearances
0.5%08/04 0.9%08/22

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

No clear rank trend — from Silver to Masters the win rate stays practically the same (regression +0.2 points across the whole range). He plays the same at the bottom as at the top.

Silver — 51.6% from 962 gamesGold — 51.2% from 24,593 gamesDiamond — 47.7% from 64,344 gamesMythic — 47.6% from 750,525 gamesLegendary — 48.3% from 468,852 gamesMasters — 49.1% from 13,559 games
SilverGoldDiamondMythicLegendaryMasters

On which maps

Where this brawler works (ranked, Diamond).

MapWin rateGamesTrust
Flaring Phoenix Knockout 50.7%
2520 72
New Horizons Knockout 50.8%
2196 70
Belle's Rock Knockout 50.0%
3374 77
Layer Cake Bounty 49.7%
4153 80
Out in the Open Knockout 49.7%
1854 68
Spiraling Out Brawl Ball 49.5%
1374 63
Dry Season Bounty 47.8%
2130 70
Parallel Plays Hot Zone 47.7%
1825 68
Hideout Bounty 47.6%
1440 64
Deathcap Trap Gem Grabprev. season 47.8%
924 57
Rustic Arcade Gem Grab 47.3%
1135 60
Crystal Arcade Gem Grabprev. season 46.7%
903 57
Triple Dribble Brawl Ball 46.1%
1711 67
Pinball Dreams Brawl Ball 46.1%
1457 64
Undermine Gem Grab 45.8%
1438 64
Gem Fort Gem Grab 45.5%
1360 63
Open Business Hot Zone 45.2%
1513 65
Shooting Star Bounty 45.3%
1105 60
Hard Rock Mine Gem Grab 44.5%
1371 63
Double Swoosh Gem Grab 44.3%
1200 61
Sneaky Fields Brawl Ball 44.2%
647 52
Dueling Beetles Hot Zone 42.4%
1505 65
Center Stage Brawl Ball 42.3%
1091 60
Ring of Fire Hot Zone 41.7%
573 50
Pit Stop Heist 41.6%
522 49
Safe(r) Zone Heist 36.3%
102 24
Safe Zone Heistprev. season 35.8%
257 38
Hot Potato Heist 29.5%
105 25
Kaboom Canyon Heistprev. season 32.0%
284 40
Bridge Too Far Heistprev. season 30.0%
277 39

Against whom

Direct duels in Gem Grab: how Meeple does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 25.6% against Chuck in Heist. On average the worst case sits at 27.4%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Gem Grab — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

8-Bit 52.6% 542 games Bolt 52.3% 535 games Clancy 58.1% 117 games Bibi 52.3% 342 games Ash 50.6% 539 games Pearl 51.5% 379 games

Who plays him best

Players with a profile and at least 20 games on Meeple, sorted by the Wilson lower bound. To the full list

RankPlayerTierGamesBoundWin rate
1 HAGANE Diamond 21 33.6% 66.7%
2 Nafiu Mythic 20 32.1% 60.0%
3 ピクルス Diamond 28 31.3% 50.0%
4 DONUT SUCRÉE Legendary 22 30.5% 50.0%
5 eSáwn🏴‍☠️ Legendary 22 30.5% 50.0%