For Heist, this map's mode — duels and star rates are available per mode, not per map.
Direct duels in Heist: how Meeple does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Heist map, not just Pit Stop. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
Nobody counters Meeple here. As a first pick he cannot be punished in this mode.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Heist — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Nori
46.8%
1,662 games
Mico
45.2%
887 games
Edgar
44.5%
1,890 games
Carl
44.7%
351 games
Shade
43.9%
440 games
Chuck
43.1%
649 games
Players with a profile and at least 20 games on Meeple, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | playboi carti | Legendary | 98 | 47.5% | 65.3% |
| 2 | ャʟᴀɴᴛ🐙 | Legendary | 80 | 45.2% | 63.7% |
| 3 | Smily | Legendary | 47 | 44.6% | 72.3% |
| 4 | села дала 69 | Masters | 92 | 44.1% | 59.8% |
| 5 | め|𝐃𝐞𝐯 | Masters | 28 | 44.0% | 85.7% |