My roster

Enter your player tag and the site hides everything you cannot play anyway: brawlers you are missing, and those below power 9 — below 11 from Mythic upwards. The tag goes to the official API once and then stays in your browser. It is neither stored nor logged here, and there is no account.

You can find your tag in the game, under your name in your profile.

← Overview

Meeple

Epic Ranked · Diamond Deathcap Trap Gem Grab
47.8%Win rate on Deathcap Trap
924Games here
0.6%Pick rate
57Trust Score
50. of 105Rank on this map
+2.5Skill bonus

History

Only Deathcap Trap. 08/05 to 08/18, 9 days. 9 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/18.

Win rate

08/05 — 56.4% from 101 appearances08/06 — 51.1% from 131 appearances08/12 — 35.8% from 67 appearances08/13 — 56.1% from 82 appearances08/14 — 37.7% from 69 appearances08/15 — 41.6% from 77 appearances08/16 — 38.0% from 100 appearances08/17 — 47.2% from 89 appearances08/18 — 60.5% from 81 appearances
56.4%08/05 60.5%08/18

Pick rate

08/05 — 0.5% from 101 appearances08/06 — 0.7% from 131 appearances08/12 — 0.8% from 67 appearances08/13 — 0.6% from 82 appearances08/14 — 0.5% from 69 appearances08/15 — 0.5% from 77 appearances08/16 — 0.6% from 100 appearances08/17 — 0.5% from 89 appearances08/18 — 0.5% from 81 appearances
0.5%08/05 0.5%08/18

Across the ranks

Win rate per rank tier on Deathcap Trap — ranked battles only, the tier comes from the battle itself. The axis runs from Diamond to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 4 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +2.5 — rewards skill: from Diamond to Masters the win rate climbs by 2.5 points (regression 46.9% to 49.3%). The higher the tier, the better he does.

Diamond — 47.8% from 924 gamesMythic — 47.6% from 27,496 gamesLegendary — 48.7% from 20,582 gamesMasters — 47.0% from 592 games
DiamondMythicLegendaryMasters

Against whom

Direct duels in Gem Grab: how Meeple does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Gem Grab map, not just Deathcap Trap. Computed across all ranked tiers together — not for your tier alone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Gem Grab — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.

8-Bit 53.7% 393 games Bolt 53.1% 390 games Clancy 62.4% 85 games Bibi 54.3% 254 games Stu 50.6% 711 games Pearl 53.2% 265 games

Who plays him best

Players with a profile and at least 20 games on Meeple, sorted by the Wilson lower bound. To the full list

RankPlayerTierGamesBoundWin rate
1 Nafiu Diamond 20 33.1% 60.0%
2 ピクルス Diamond 20 32.1% 55.0%
3 monap@eas Diamond 22 29.7% 40.9%
4 りゅう Diamond 20 29.4% 40.0%
5 단풍이 Diamond 21 29.1% 38.1%