My roster

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Meeple

Epic Ranked · Silver New Horizons Knockout
54.8%Win rate on New Horizons
3,421Games here
1.0%Pick rate
77Trust Score
11. of 105Rank on this map
−6.2Skill bonus

Profile

For Knockout, this map's mode — duels and star rates are available per mode, not per map.

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Silver for that. The other axes do.

Win ratePopularityBreadthCounter safetyStar rate 32.
Win rate 81.57.5 %
Popularity 40.0.44 %
Breadth 65.25% of maps
Counter safety 82.39.6 %
Star rate 32.19.7 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 82th means “better than 82% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

Across the ranks

Win rate per rank tier on New Horizons — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 3 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus −6.2 — punishes weak opponents: from Gold to Masters the win rate drops by 6.2 points (regression 54.1% to 47.9%). Higher up he gets outplayed.

Gold — 54.9% from 3,351 gamesDiamond — 51.6% from 6,342 gamesMythic — 51.0% from 51,338 gamesLegendary — 49.4% from 22,823 gamesMasters — 47.1% from 501 games
GoldDiamondMythicLegendaryMasters

Against whom

Direct duels in Knockout: how Meeple does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Knockout map, not just New Horizons. Computed across all ranked tiers together — not for your tier alone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Knockout — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.

Brock 57.6% 8,493 games Grom 60.7% 830 games Edgar 56.8% 5,090 games Tick 57.5% 2,163 games Bolt 58.5% 913 games Pearl 57.0% 1,666 games

Who plays him best

Players with a profile and at least 20 games on Meeple, sorted by the Wilson lower bound. To the full list

RankPlayerTierGamesBoundWin rate
1 Itoshi Rin Legendary 41 37.9% 58.5%
2 hxunter. Legendary 26 37.3% 65.4%
3 ArthurXBlade Legendary 32 36.9% 59.4%
4 Aomine Legendary 21 36.5% 66.7%
5 Kêdii♠️ Legendary 22 36.1% 63.6%