For Hot Zone, this map's mode — duels and star rates are available per mode, not per map.
Only Playmaker. 08/06 to 08/15, 5 days. 2 earlier days are left out — below 144 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/06 and 08/15.
Direct duels in Hot Zone: how Meeple does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Hot Zone map, not just Playmaker. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Hot Zone — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Stu
51.9%
7,178 games
Kenji
52.1%
2,953 games
Ash
51.9%
1,722 games
Doug
51.9%
1,338 games
Griff
50.2%
8,321 games
Meg
50.5%
4,462 games
Players with a profile and at least 20 games on Meeple, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | ャʟᴀɴᴛ🐙 | Legendary | 69 | 43.1% | 63.8% |
| 2 | john 14:8 | Legendary | 28 | 42.6% | 85.7% |
| 3 | села дала 69 | Masters | 60 | 41.9% | 63.3% |
| 4 | Kêdii♠️ | Legendary | 80 | 41.2% | 57.5% |
| 5 | 天使の少年 | Masters | 107 | 41.1% | 54.2% |