For Brawl Ball, this map's mode — duels and star rates are available per mode, not per map.
Only Sunny Soccer. 08/04 to 08/19, 4 days. 3 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/19.
Direct duels in Brawl Ball: how Meeple does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Brawl Ball map, not just Sunny Soccer. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Brawl Ball — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Ash
52.5%
1,511 games
Bibi
51.4%
1,913 games
Rico
50.2%
4,880 games
Sam
67.7%
65 games
Griff
49.1%
5,332 games
Stu
49.0%
4,396 games
Players with a profile and at least 20 games on Meeple, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Itoshi Rin | Legendary | 41 | 37.9% | 58.5% |
| 2 | hxunter. | Legendary | 26 | 37.4% | 65.4% |
| 3 | Aomine | Legendary | 21 | 36.5% | 66.7% |
| 4 | ArthurXBlade | Legendary | 29 | 36.3% | 58.6% |
| 5 | SenakinTV=WorL? | Legendary | 22 | 36.1% | 63.6% |