For Bounty, this map's mode — duels and star rates are available per mode, not per map.
Only Tasty Berry. 08/13 to 08/22, 3 days. 3 earlier days are left out — below 132 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/13 and 08/22.
Direct duels in Bounty: how Meeple does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Bounty map, not just Tasty Berry. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Bounty — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Bolt
64.0%
1,220 games
Brock
54.2%
7,738 games
Tick
54.4%
2,447 games
Penny
54.5%
1,291 games
Edgar
52.1%
5,826 games
Mortis
51.7%
4,557 games
Players with a profile and at least 20 games on Meeple, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | FLYX|Filo | Legendary | 28 | 36.7% | 64.3% |
| 2 | hxunter. | Legendary | 26 | 36.6% | 65.4% |
| 3 | RST|Niko8 | Legendary | 20 | 36.1% | 70.0% |
| 4 | Itoshi Rin | Masters | 50 | 36.0% | 52.0% |
| 5 | Spektar | Legendary | 23 | 35.9% | 65.2% |