For Knockout, this map's mode — duels and star rates are available per mode, not per map.
Only Think Ahead. 08/12 to 08/26, 3 days. 2 earlier days are left out — below 186 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/12 and 08/26.
Direct duels in Knockout: how Meeple does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Knockout map, not just Think Ahead. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Knockout — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Brock
57.9%
12,100 games
Grom
59.4%
1,267 games
Edgar
56.8%
7,252 games
Tick
57.6%
3,078 games
Pearl
57.6%
2,601 games
Bolt
58.2%
1,215 games
Players with a profile and at least 20 games on Meeple, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | ャʟᴀɴᴛ🐙 | Legendary | 29 | 38.5% | 72.4% |
| 2 | Itoshi Rin | Masters | 65 | 37.6% | 53.8% |
| 3 | Myra:p | Legendary | 20 | 37.4% | 80.0% |
| 4 | 尺aphⱠàĐ 🤍🧸 | Legendary | 25 | 37.3% | 72.0% |
| 5 | TK|Pasha|BS | Legendary | 34 | 36.7% | 61.8% |