Best map: Dueling Beetles with 54.0% from 733 games.
Masterschange
08/03 to 08/19, 17 days. 6 earlier days are left out — below 172 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/03 and 08/19.
Steadily picked — the pick rate sits at 2.6% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
No clear rank trend — from Silver to Masters the win rate stays practically the same (regression +0.3 points across the whole range). He plays the same at the bottom as at the top.
Where this brawler works (ranked, Masters).
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Dueling Beetles prev. season |
54.0% | 733 | 54 | ||
Crystal Arcade prev. season |
55.8% | 394 | 45 | ||
Flaring Phoenix prev. season |
52.0% | 548 | 50 | ||
Open Business prev. season |
51.1% | 832 | 56 | ||
Triple Dribble prev. season |
50.1% | 1161 | 61 | ||
Out in the Open prev. season |
52.4% | 315 | 41 | ||
Double Swoosh prev. season |
50.2% | 747 | 54 | ||
Ring of Fire prev. season |
51.9% | 341 | 42 | ||
Layer Cake prev. season |
49.1% | 1094 | 60 | ||
Center Stage prev. season |
49.3% | 830 | 56 | ||
Dry Season prev. season |
50.0% | 516 | 49 | ||
Parallel Plays prev. season |
47.4% | 1148 | 61 | ||
Sneaky Fields prev. season |
47.9% | 666 | 52 | ||
Hideout prev. season |
49.2% | 238 | 37 | ||
Safe Zone prev. season |
73.3% | 15 | 0 | ||
Pinball Dreams prev. season |
46.7% | 888 | 57 | ||
Deathcap Trap prev. season |
47.0% | 592 | 51 | ||
New Horizons prev. season |
47.1% | 493 | 48 | ||
Belle's Rock prev. season |
47.2% | 413 | 45 | ||
Rustic Arcade prev. season |
46.7% | 240 | 37 | ||
Shooting Star prev. season |
46.3% | 95 | 23 | ||
Undermine prev. season |
44.5% | 429 | 46 | ||
Hard Rock Mine prev. season |
44.5% | 362 | 43 | ||
Gem Fort prev. season |
44.1% | 458 | 47 |
Direct duels in Knockout: how Meeple does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 31.8% against Doug in Brawl Ball. On average the worst case sits at 27.3%.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Knockout — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Edgar
58.9%
1,962 games
Tick
60.5%
808 games
Brock
57.3%
3,143 games
Bolt
61.8%
359 games
Grom
60.4%
298 games
Pearl
57.1%
469 games
Players with a profile and at least 20 games on Meeple, sorted by the Wilson lower bound. To the full list