Win rate per rank tier on Layer Cake — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 3 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus −3.3 — punishes weak opponents: from Gold to Masters the win rate drops by 3.3 points (regression 50.9% to 47.7%). Higher up he gets outplayed.
Direct duels in Bounty: how Meeple does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Bounty map, not just Layer Cake. Computed across all ranked tiers together — not for your tier alone.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Bounty — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.
Bolt
67.6%
593 games
Brock
54.1%
3,351 games
Tick
55.1%
1,053 games
Edgar
53.0%
2,719 games
Penny
55.8%
527 games
Piper
51.8%
1,852 games
Players with a profile and at least 20 games on Meeple, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | JR/Rube🥱💯 | Legendary | 21 | 32.9% | 61.9% |
| 2 | HAGANE | Diamond | 24 | 32.8% | 58.3% |
| 3 | Nafiu | Mythic | 20 | 32.4% | 60.0% |
| 4 | ピクルス | Diamond | 39 | 31.6% | 46.2% |
| 5 | HugoXnikiCarry | Legendary | 30 | 30.9% | 46.7% |