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Meeple

Epic Ranked · Legendary New Horizons Knockout
49.7%Win rate on New Horizons
431Games here
0.1%Pick rate
46Trust Score
64. of 105Rank on this map
−6.4Skill bonus

Profile

For Knockout, this map's mode — duels and star rates are available per mode, not per map.

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Legendary for that. The other axes do.

Win ratePopularityBreadth 0.Counter safetyStar rate
Win rate 59.50.9 %
Popularity 41.0.34 %
Breadth 0.0% of maps
Counter safety 83.39.0 %
Star rate 47.22.4 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 83th means “better than 83% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

Only New Horizons. 08/04 to 08/18, 15 days. 12 earlier days are left out — below 275 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/18.

Win rate

08/04 — 48.8% from 1,276 appearances08/05 — 50.2% from 2,501 appearances08/06 — 49.9% from 1,178 appearances08/07 — 52.0% from 525 appearances08/08 — 48.5% from 687 appearances08/09 — 49.6% from 732 appearances08/10 — 47.3% from 2,121 appearances08/11 — 50.6% from 3,924 appearances08/12 — 48.3% from 2,613 appearances08/13 — 48.1% from 1,406 appearances08/14 — 49.9% from 1,024 appearances08/15 — 49.5% from 860 appearances08/16 — 49.7% from 940 appearances08/17 — 50.7% from 783 appearances08/18 — 51.8% from 868 appearances
48.8%08/04 51.8%08/18

Pick rate

08/04 — 4.3% from 1,276 appearances08/05 — 3.8% from 2,501 appearances08/06 — 3.3% from 1,178 appearances08/07 — 3.3% from 525 appearances08/08 — 3.5% from 687 appearances08/09 — 3.2% from 732 appearances08/10 — 3.5% from 2,121 appearances08/11 — 3.4% from 3,924 appearances08/12 — 3.2% from 2,613 appearances08/13 — 3.0% from 1,406 appearances08/14 — 3.1% from 1,024 appearances08/15 — 3.3% from 860 appearances08/16 — 3.4% from 940 appearances08/17 — 3.3% from 783 appearances08/18 — 3.6% from 868 appearances
4.3%08/04 3.6%08/18

Across the ranks

Win rate per rank tier on New Horizons — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 3 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus −6.4 — punishes weak opponents: from Gold to Masters the win rate drops by 6.4 points (regression 54.2% to 47.8%). Higher up he gets outplayed.

Gold — 55.0% from 2,625 gamesDiamond — 51.8% from 5,559 gamesMythic — 51.1% from 50,447 gamesLegendary — 49.5% from 22,472 gamesMasters — 47.1% from 493 games
GoldDiamondMythicLegendaryMasters

Against whom

Direct duels in Knockout: how Meeple does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Knockout map, not just New Horizons. Computed across all ranked tiers together — not for your tier alone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Knockout — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.

Brock 57.5% 6,545 games Edgar 57.8% 3,927 games Tick 58.1% 1,641 games Bolt 60.0% 708 games Grom 59.8% 620 games Pearl 57.2% 1,228 games

Who plays him best

Players with a profile and at least 20 games on Meeple, sorted by the Wilson lower bound. To the full list

RankPlayerTierGamesBoundWin rate
1 Itoshi Rin Legendary 27 37.4% 66.7%
2 SenakinTV=WorL? Legendary 20 36.4% 70.0%
3 hxunter. Legendary 21 36.0% 66.7%
4 BB|SheepaA Legendary 23 35.2% 60.9%
5 カメレオン Diamond 24 34.9% 58.3%