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Meeple

Epic Ranked · Diamond Pinball Dreams Brawl Ball
47.0%Win rate on Pinball Dreams
494Games here
1.3%Pick rate
48Trust Score
50. of 105Rank on this map
+5.0Skill bonus

History

Only Pinball Dreams. 08/05 to 08/20, 6 days. 14 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/20.

Win rate

08/05 — 59.4% from 69 appearances08/06 — 55.6% from 72 appearances08/13 — 45.0% from 60 appearances08/15 — 55.9% from 68 appearances08/18 — 55.1% from 69 appearances08/20 — 47.0% from 494 appearances
59.4%08/05 47.0%08/20

Pick rate

08/05 — 0.3% from 69 appearances08/06 — 0.4% from 72 appearances08/13 — 0.4% from 60 appearances08/15 — 0.4% from 68 appearances08/18 — 0.4% from 69 appearances08/20 — 1.5% from 494 appearances
0.3%08/05 1.5%08/20

Across the ranks

Win rate per rank tier on Pinball Dreams — ranked battles only, the tier comes from the battle itself. The axis runs from Diamond to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 4 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +5.0 — rewards skill: from Diamond to Masters the win rate climbs by 5.0 points (regression 45.2% to 50.2%). The higher the tier, the better he does.

Diamond — 50.4% from 1,124 gamesMythic — 46.3% from 26,280 gamesLegendary — 49.0% from 26,561 gamesMasters — 46.7% from 888 games
DiamondMythicLegendaryMasters

Against whom

Direct duels in Brawl Ball: how Meeple does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Brawl Ball map, not just Pinball Dreams. Computed for Diamond.

Strong against

Weak against

The word after the game count says whether there is more to it than the brawler's own strength: hard counter means the edge is bigger than the two brawlers would give. A high win rate alone does not mean that. See it in the counter network

Good partners

On the same team, in Brawl Ball — which combination wins. Per mode as well, not per map. Computed for Diamond.

Edgar 52.2% 201 games Griff 50.0% 326 games Dynamike 57.1% 63 games Surge 50.0% 214 games Ash 50.5% 93 games Kaze 51.4% 72 games

Who plays him best

Players with a profile and at least 20 games on Meeple, sorted by the Wilson lower bound. To the full list

No player with enough games on this brawler yet.