Wins early — in Bounty 3.0 points better in short rounds than in long ones (51.3% against 48.3%, split at 97 s). A pick for pace — if the game drags on, it works against him.
For Brawl Ball, this map's mode — duels and star rates are available per mode, not per map.
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Legendary for that. The other axes do.
Only Pinball Dreams. 08/04 to 08/25, 19 days. 11 earlier days are left out — below 300 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/25.
Win rate per rank tier on Pinball Dreams — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 3 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +6.0 — rewards skill: from Gold to Masters the win rate climbs by 6.0 points (regression 43.9% to 49.9%). The higher the tier, the better he does.
Direct duels in Brawl Ball: how Meeple does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Brawl Ball map, not just Pinball Dreams. Computed across all ranked tiers together — not for your tier alone.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Brawl Ball — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.
Ash
52.8%
2,250 games
Rico
50.4%
7,508 games
Bibi
51.2%
2,739 games
Meg
49.7%
3,273 games
Stu
49.2%
6,953 games
Griff
48.9%
8,173 games
Players with a profile and at least 20 games on Meeple, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | NLG|lPronyx$💫 | Legendary | 22 | 37.8% | 77.3% |
| 2 | ャʟᴀɴᴛ🐙 | Legendary | 27 | 37.7% | 70.4% |
| 3 | Myra:p | Legendary | 20 | 37.7% | 80.0% |
| 4 | Itoshi Rin | Masters | 60 | 37.1% | 53.3% |
| 5 | zanget☘️ | Legendary | 24 | 37.0% | 70.8% |