Only Triple Dribble. 08/04 to 08/19, 13 days. 9 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/19.
Win rate per rank tier on Triple Dribble — ranked battles only, the tier comes from the battle itself. The axis runs from Diamond to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 4 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +10.1 — rewards skill: from Diamond to Masters the win rate climbs by 10.1 points (regression 42.6% to 52.7%). The higher the tier, the better he does.
Direct duels in Brawl Ball: how Meeple does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Brawl Ball map, not just Triple Dribble. Computed for Mythic.
On the same team, in Brawl Ball — which combination wins. Per mode as well, not per map. Computed for Mythic.
Bibi
50.0%
5,577 games
Ash
52.0%
838 games
Emz
49.1%
6,497 games
Willow
50.5%
994 games
Edgar
48.6%
5,640 games
Gigi
53.0%
270 games
Players with a profile and at least 20 games on Meeple, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | InkSpect. | Masters | 36 | 51.8% | 83.3% |
| 2 | $O|López💛🐣 | Legendary | 47 | 49.3% | 70.2% |
| 3 | ferovv🐰<3. | Legendary | 34 | 49.3% | 76.5% |
| 4 | ༺MÅZËNTÅ༻ | Legendary | 27 | 49.1% | 81.5% |
| 5 | Nikon | Legendary | 26 | 48.7% | 80.8% |