Best map: Belle's Rock with 54.3% from 5,615 games.
Goldchange
On the tier: star rate is computed across all tiers together and does not change when you switch. The other axes do.
08/05 to 08/25, 8 days. 16 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/25.
Steadily picked — the pick rate sits at 0.4% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +2.8 — rewards skill: from Silver to Masters the win rate climbs by 2.8 points (regression 44.2% to 47.0%). The higher the tier, the better he does.
Gem Grab▾
Where this brawler works (ranked, Gold). Filtered to Gem Grab: 7 of 30 maps. 2 of 7 rows are too thin for Gold alone and add Diamond — marked on the row. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Deathcap Trap +Diamondprev. season |
48.1% | 958 | 58 | ||
Undermine ![]() |
46.5% | 1936 | 68 | ||
Crystal Arcade +Diamondprev. season |
46.8% | 947 | 58 | ||
Hard Rock Mine ![]() |
45.6% | 1999 | 69 | ||
Double Swoosh ![]() |
44.8% | 1488 | 64 | ||
Rustic Arcade ![]() |
44.3% | 2153 | 70 | ||
Gem Fort ![]() |
43.9% | 1892 | 68 |
Direct duels in Gem Grab: how Meeple does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 33.5% against Rosa in Gem Grab. On average the worst case sits at 29.0%.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Gem Grab — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Bolt
55.2%
1,564 games
Clancy
54.0%
361 games
Ash
49.9%
1,803 games
Stu
47.6%
4,258 games
Sandy
50.4%
353 games
Doug
50.7%
294 games
Players with a profile and at least 20 games on Meeple, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | NLG|lPronyx$💫 | Legendary | 22 | 38.0% | 77.3% |
| 2 | Shiina Mahiru❤️ | Legendary | 20 | 36.9% | 75.0% |
| 3 | RST|Niko8 | Legendary | 23 | 36.7% | 69.6% |
| 4 | FLYX|Filo | Legendary | 28 | 36.6% | 64.3% |
| 5 | SW|Spidilain | Legendary | 21 | 36.5% | 71.4% |