Best map: New Horizons with 54.3% from 4,295 games.
Wins early — in Bounty 2.8 points better in short rounds than in long ones (51.3% against 48.4%, split at 97 s). A pick for pace — if the game drags on, it works against him.
Goldchange
On the tier: star rate is computed across all tiers together and does not change when you switch. The other axes do.
08/20 to 08/25, 6 days. 15 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/20 and 08/25.
Steadily picked — the pick rate sits at 0.4% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +11.4 — rewards skill: from Silver to Masters the win rate climbs by 11.4 points (regression 39.2% to 50.6%). The higher the tier, the better he does.
Hot Zone▾
Where this brawler works (ranked, Gold). Filtered to Hot Zone: 4 of 32 maps.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Parallel Plays ![]() |
47.4% | 2287 | 71 | ||
Open Business ![]() |
43.6% | 2045 | 69 | ||
Dueling Beetles ![]() |
42.3% | 2104 | 70 | ||
Ring of Fire ![]() |
41.5% | 1100 | 60 |
Direct duels in Hot Zone: how Meeple does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 34.2% against Sam in Brawl Ball. On average the worst case sits at 28.9%.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Hot Zone — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Doug
54.3%
912 games
Stu
51.8%
4,089 games
Kenji
51.7%
1,844 games
R-T
53.9%
521 games
Griff
50.6%
4,906 games
Ash
52.4%
960 games
Players with a profile and at least 20 games on Meeple, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | NLG|lPronyx$💫 | Legendary | 22 | 38.0% | 77.3% |
| 2 | Myra:p | Legendary | 20 | 37.8% | 80.0% |
| 3 | zanget☘️ | Legendary | 24 | 37.2% | 70.8% |
| 4 | 尺aphⱠàĐ 🤍🧸 | Legendary | 20 | 36.9% | 75.0% |
| 5 | Shiina Mahiru❤️ | Legendary | 20 | 36.9% | 75.0% |