Best map: Dueling Beetles with 53.6% from 755 games.
Masterschange
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Masters for that. The other axes do.
08/03 to 08/19, 15 days. 10 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/03 and 08/19.
Steadily picked — the pick rate sits at 3.3% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +11.3 — rewards skill: from Silver to Masters the win rate climbs by 11.3 points (regression 39.3% to 50.6%). The higher the tier, the better he does.
Hot Zone▾
Where this brawler works (ranked, Masters). Filtered to Hot Zone: 4 of 26 maps. 1 of 4 rows are too thin for Masters alone and add Legendary — marked on the row. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Dueling Beetles prev. season |
53.6% | 755 | 54 | ||
Open Business prev. season |
51.4% | 856 | 56 | ||
Ring of Fire +Legendary |
51.0% | 877 | 57 | ||
Parallel Plays prev. season |
47.9% | 1166 | 61 |
Direct duels in Hot Zone: how Meeple does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 33.3% against Rosa in Gem Grab. On average the worst case sits at 28.9%.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Hot Zone — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Doug
54.8%
894 games
Stu
51.9%
4,013 games
Kenji
51.5%
1,815 games
Griff
50.5%
4,847 games
Bibi
51.3%
1,813 games
R-T
53.6%
513 games
Players with a profile and at least 20 games on Meeple, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | NLG|lPronyx$💫 | Legendary | 22 | 38.0% | 77.3% |
| 2 | zanget☘️ | Legendary | 24 | 37.2% | 70.8% |
| 3 | Shiina Mahiru❤️ | Legendary | 20 | 36.9% | 75.0% |
| 4 | RST|Niko8 | Legendary | 23 | 36.7% | 69.6% |
| 5 | FLYX|Filo | Legendary | 28 | 36.6% | 64.3% |