Best map: Out in the Open with 53.0% from 1,159 games.
Masterschange
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Masters for that. The other axes do.
08/04 to 08/18, 11 days. 12 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/18.
Steadily picked — the pick rate sits at 3.3% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus −6.4 — punishes weak opponents: from Silver to Masters the win rate drops by 6.4 points (regression 54.5% to 48.1%). Higher up he gets outplayed.
Knockout▾
Where this brawler works (ranked, Masters). Filtered to Knockout: 4 of 26 maps. Almost every row here is too thin for Masters alone and adds Legendary. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Out in the Open ![]() |
53.0% | 1159 | 61 | ||
Flaring Phoenix ![]() |
50.7% | 1704 | 66 | ||
Belle's Rock ![]() |
49.4% | 1671 | 66 | ||
New Horizons ![]() |
48.6% | 1350 | 63 |
Direct duels in Knockout: how Meeple does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 33.5% against Rosa in Gem Grab. On average the worst case sits at 28.9%.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Knockout — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Brock
57.8%
11,067 games
Grom
60.2%
1,131 games
Edgar
56.8%
6,631 games
Tick
57.5%
2,849 games
Bolt
58.5%
1,118 games
Pearl
56.7%
2,327 games
Players with a profile and at least 20 games on Meeple, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Shiina Mahiru❤️ | Legendary | 20 | 36.9% | 75.0% |
| 2 | RST|Niko8 | Legendary | 23 | 36.6% | 69.6% |
| 3 | FLYX|Filo | Legendary | 28 | 36.6% | 64.3% |
| 4 | SW|Spidilain | Legendary | 21 | 36.5% | 71.4% |
| 5 | Itoshi Rin | Masters | 58 | 36.4% | 51.7% |