Best map: Rustic Arcade with 30.3% from 66 games.
Wins late — in Hot Zone 8.9 points better in long rounds than in short ones (52.3% against 43.3%, split at 94 s). Needs the long round; in a fast game he never arrives.
Bronzechange
08/05 to 08/21, 3 days. 12 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/21.
Steadily picked — the pick rate sits at 0.5% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +15.1 — rewards skill: from Bronze to Masters the win rate climbs by 15.1 points (regression 38.9% to 54.1%). The higher the tier, the better he does.
Where this brawler works (ranked, Bronze).
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Rustic Arcade ![]() |
30.3% | 66 | 18 | ||
Spiraling Out ![]() |
29.4% | 68 | 18 | ||
Gem Fort ![]() |
27.8% | 72 | 19 | ||
Hard Rock Mine ![]() |
26.0% | 73 | 19 | ||
Undermine ![]() |
26.8% | 82 | 21 | ||
Double Swoosh ![]() |
25.3% | 87 | 22 | ||
Triple Dribble ![]() |
19.7% | 76 | 20 | ||
Open Business ![]() |
16.7% | 72 | 19 | ||
Parallel Plays ![]() |
15.3% | 72 | 19 | ||
Hideout ![]() |
15.8% | 76 | 20 | ||
Bridge Too Far ![]() |
14.9% | 74 | 20 | ||
Center Stage ![]() |
10.9% | 64 | 17 | ||
Layer Cake ![]() |
16.0% | 81 | 21 | ||
Shooting Star ![]() |
14.5% | 76 | 20 | ||
Sneaky Fields ![]() |
16.5% | 85 | 22 | ||
Flaring Phoenix ![]() |
10.6% | 66 | 18 | ||
Safe(r) Zone ![]() |
11.6% | 69 | 19 | ||
Hot Potato ![]() |
9.4% | 64 | 17 | ||
Dueling Beetles ![]() |
12.3% | 73 | 19 | ||
Out in the Open ![]() |
11.3% | 71 | 19 | ||
Pinball Dreams ![]() |
12.3% | 81 | 21 | ||
Ring of Fire ![]() |
9.5% | 74 | 20 | ||
Pit Stop ![]() |
10.3% | 78 | 20 | ||
Kaboom Canyon ![]() |
7.1% | 70 | 19 | ||
Dry Season ![]() |
8.5% | 82 | 21 | ||
New Horizons ![]() |
8.5% | 82 | 21 | ||
Belle's Rock ![]() |
6.6% | 76 | 20 | ||
Safe Zone ![]() |
3.9% | 77 | 20 |
Direct duels in Gem Grab: how Meg does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 16.8% against Trunk in Heist. On average the worst case sits at 27.3%.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Gem Grab — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Bolt
69.2%
464 games
Alli
59.8%
214 games
Fang
57.3%
328 games
Bo
55.0%
604 games
Mortis
53.5%
1,010 games
Stu
53.7%
881 games
Players with a profile and at least 20 games on Meg, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | @babickabs | Legendary | 23 | 39.0% | 87.0% |
| 2 | zavixihno🇺🇦 | Legendary | 27 | 38.4% | 77.8% |
| 3 | Bumpp〆 | Legendary | 30 | 38.1% | 73.3% |
| 4 | 又小人 Tyloé 🎀 | Legendary | 52 | 37.9% | 59.6% |
| 5 | Kâruitâ.🌺 | Legendary | 22 | 36.6% | 77.3% |