For Bounty, this map's mode — duels and star rates are available per mode, not per map.
Only Hideout. 08/11 to 08/26, 4 days. 3 earlier days are left out — below 94 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/11 and 08/26.
Direct duels in Bounty: how Meg does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Bounty map, not just Hideout. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Meg runs in 9 circles — whoever Meg beats beats someone who in turn beats Meg. See it in the counter network
On the same team, in Bounty — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Bolt
60.4%
579 games
Nori
51.0%
4,015 games
Mortis
51.5%
2,204 games
Kaze
50.6%
2,393 games
Trunk
53.0%
570 games
Brock
49.5%
5,236 games
Players with a profile and at least 20 games on Meg, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | 連|frxsty🤍 | Masters | 41 | 49.9% | 92.7% |
| 2 | 0ping=@AdresVPN | Masters | 336 | 49.8% | 57.7% |
| 3 | Saibot | Masters | 86 | 49.8% | 72.1% |
| 4 | @babickabs | Masters | 104 | 49.4% | 68.3% |
| 5 | Patch🦝 | Legendary | 137 | 49.2% | 64.2% |