Wins late — in Hot Zone 5.0 points better in long rounds than in short ones (54.5% against 49.5%, split at 95 s). Needs the long round; in a fast game he never arrives.
For Heist, this map's mode — duels and star rates are available per mode, not per map.
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Bronze for that. The other axes do.
Direct duels in Heist: how Meg does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Heist map, not just Pit Stop. Computed across all ranked tiers together — not for your tier alone.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Meg runs in 1 circle — whoever Meg beats beats someone who in turn beats Meg. See it in the counter network
On the same team, in Heist — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.
Nori
57.8%
933 games
Mico
51.3%
762 games
Trunk
54.9%
224 games
Kaze
49.5%
1,528 games
Chuck
50.8%
606 games
Bolt
55.2%
125 games
Players with a profile and at least 20 games on Meg, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | @babickabs | Legendary | 40 | 45.1% | 82.5% |
| 2 | 又小人 Tyloé 🎀 | Legendary | 82 | 44.1% | 63.4% |
| 3 | zavixihno🇺🇦 | Legendary | 47 | 43.2% | 72.3% |
| 4 | 4a1a🤍 Hristow | Masters | 34 | 41.7% | 76.5% |
| 5 | † AP|Lux † | Legendary | 41 | 41.5% | 70.7% |