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← Overview

Meg

Tank Legendary Ranked · Legendary Deathcap Trap Gem Grab
49.1%Win rate on Deathcap Trap
26,751Games here
4.4%Pick rate
100Trust Score
36. of 105Rank on this map

History

Only Deathcap Trap. 08/04 to 08/18, 15 days. 8 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/18.

Win rate

08/04 — 49.4% from 1,320 appearances08/05 — 48.3% from 2,963 appearances08/06 — 50.0% from 1,447 appearances08/07 — 48.4% from 626 appearances08/08 — 52.4% from 725 appearances08/09 — 51.2% from 881 appearances08/10 — 48.9% from 2,328 appearances08/11 — 47.6% from 4,716 appearances08/12 — 50.0% from 3,200 appearances08/13 — 50.6% from 1,873 appearances08/14 — 49.7% from 1,409 appearances08/15 — 48.1% from 1,143 appearances08/16 — 50.4% from 1,244 appearances08/17 — 50.4% from 1,002 appearances08/18 — 49.3% from 1,059 appearances
49.4%08/04 49.3%08/18

Pick rate

08/04 — 4.7% from 1,320 appearances08/05 — 4.7% from 2,963 appearances08/06 — 4.4% from 1,447 appearances08/07 — 4.1% from 626 appearances08/08 — 4.1% from 725 appearances08/09 — 4.2% from 881 appearances08/10 — 4.2% from 2,328 appearances08/11 — 4.5% from 4,716 appearances08/12 — 4.2% from 3,200 appearances08/13 — 4.3% from 1,873 appearances08/14 — 4.6% from 1,409 appearances08/15 — 4.5% from 1,143 appearances08/16 — 4.7% from 1,244 appearances08/17 — 4.6% from 1,002 appearances08/18 — 4.8% from 1,059 appearances
4.7%08/04 4.8%08/18

Across the ranks

Win rate per rank tier on Deathcap Trap — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 3 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

No clear rank trend — from Gold to Masters the win rate stays practically the same (regression −1.0 points across the whole range). He plays the same at the bottom as at the top.

Gold — 49.1% from 953 gamesDiamond — 49.5% from 6,210 gamesMythic — 49.4% from 69,267 gamesLegendary — 49.1% from 26,751 gamesMasters — 47.1% from 930 games
GoldDiamondMythicLegendaryMasters

Against whom

Direct duels in Gem Grab: how Meg does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Gem Grab map, not just Deathcap Trap. Computed across all ranked tiers — the numbers are not enough for Legendary yet.

Strong against

Weak against

The word after the game count says whether there is more to it than the brawler's own strength: hard counter means the edge is bigger than the two brawlers would give. A high win rate alone does not mean that. See it in the counter network

Good partners

On the same team, in Gem Grab — which combination wins. Per mode as well, not per map. Computed across all ranked tiers — the numbers are not enough for Legendary yet.

Bolt 72.7% 99 games Starr Nova 58.5% 147 games Mortis 54.1% 229 games Emz 55.6% 153 games 8-Bit 59.3% 91 games Stu 54.2% 144 games

Who plays him best

Players with a profile and at least 20 games on Meg, sorted by the Wilson lower bound. To the full list

No player with enough games on this brawler yet.